testserver
Offline 188.236.51.252:28015 checked 19d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 14:25 UTC21d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does testserver rank against other Rust servers?
Over the past week it ranks #13,609 for player hours, which puts testserver in the top 61% of all ranked servers.
How busy is testserver?
testserver is offline at this count; we last saw it 19 days 13 hours ago.
Tags
What do the server tags on testserver mean?
These are the tags testserver publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): You can join up to 10 slots; ts5 (Group limit): The team limit is 5; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167058 (Build): Game build: 167058; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include testserver?
On Rust Population, testserver is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on testserver?
Averaged over recent wipes, 1 players were counted at the busiest point. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on testserver?
Its rhythm cannot be told yet: too few of testserver's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 21 days 14 hours ago.
Settings
Which map does testserver run?
The map on testserver is procedural, made by the game.
What are the rules and settings on testserver?
No gather rate appears in the name of testserver. The group limit is 5 players. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does testserver run?
On Windows, testserver runs Rust network protocol 2634 and build 167058. Steam updates your game automatically, but you need the same protocol to join.
Is testserver online, and how reliable is it?
Offline at the moment, testserver was last seen 19 days 13 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 7 October 2026, Rust Population saw it for the first time.
Where is testserver located?
A region is not published by testserver. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 188.236.51.252:28015 is where it lives.
How to join
How do I join testserver?
To connect directly, open Rust's console with F1 and type client.connect 188.236.51.252:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.