TEST
Offline 188.244.248.52:28015 checked 5d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does TEST rank against other Rust servers?
Over the past week it ranks #10,545 for player hours, which puts TEST in the top 47% of all ranked servers.
How busy is TEST?
At this count TEST is offline, with its last sighting 5 days 23 hours ago. Seven days of counting give an average of 1 players and a peak of 1.
Lists and tags
What do the server tags on TEST mean?
What the game's server browser reads from TEST is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include TEST?
These Rust Population lists include TEST: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe notes
What is the wipe schedule on TEST?
Too few wipes are on record for TEST to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 9 days 3 hours ago the current world was made.
Map and rules
Which map does TEST run?
A procedural map, generated by the game, is in use on TEST.
What are the rules and settings on TEST?
Nothing in TEST's name says how gather works. The group limit is 8 players, which is the default. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does TEST run?
The setup is Rust network protocol 2635 and build 168909 on Windows for TEST. Steam updates your game automatically, but you need the same protocol to join.
Is TEST online, and how reliable is it?
We last saw TEST 5 days 23 hours ago, and it is offline now. It was up 0% of the time over the last 5 full days, 0 out of 120 hours. The first sighting by Rust Population was on 23 October 2026.
Where is TEST located?
Nothing published by TEST states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 188.244.248.52:28015.
Getting in
How do I join TEST?
To connect directly, open Rust's console with F1 and type client.connect 188.244.248.52:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.