CSL Facechecks Damage LiveTest ATLAT-790
Offline 188.253.18.220:28570 checked 1d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does CSL Facechecks Damage LiveTest ATLAT-790 rank against other Rust servers?
Over the past week it ranks #9,774 for player hours, which puts CSL Facechecks Damage LiveTest ATLAT-790 in the top 44% of all ranked servers.
How busy is CSL Facechecks Damage LiveTest ATLAT-790?
At this count CSL Facechecks Damage LiveTest ATLAT-790 is offline, with its last sighting 27 hours ago. We counted an average of 0 players in the past week, with 2 at the busiest. Look at the last 48 hours and 00:00 UTC stands out: it averaged 2 players.
Tags
What do the server tags on CSL Facechecks Damage LiveTest ATLAT-790 mean?
What the game's server browser reads from CSL Facechecks Damage LiveTest ATLAT-790 is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp12 (Max players): The server has 12 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include CSL Facechecks Damage LiveTest ATLAT-790?
These Rust Population lists include CSL Facechecks Damage LiveTest ATLAT-790: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Wipe schedule
What is the wipe schedule on CSL Facechecks Damage LiveTest ATLAT-790?
Too few wipes are on record for CSL Facechecks Damage LiveTest ATLAT-790 to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 38 hours ago, that is how long the current world has stood.
Map and rules
What are the rules and settings on CSL Facechecks Damage LiveTest ATLAT-790?
No gather rate appears in the name of CSL Facechecks Damage LiveTest ATLAT-790. No limit is set beyond the standard 8 players per group. This server runs survival, gather, build and raid, as in the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. VAC, Valve's anti-cheat, is not running.
About the server
Which version of Rust does CSL Facechecks Damage LiveTest ATLAT-790 run?
Rust network protocol 2635 and build 168909 on Windows is what CSL Facechecks Damage LiveTest ATLAT-790 uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is CSL Facechecks Damage LiveTest ATLAT-790 online, and how reliable is it?
Currently offline, CSL Facechecks Damage LiveTest ATLAT-790 was last seen 27 hours ago. The last 1 full day gave 46% uptime, with 11 of 24 hours recorded as up. The first sighting by Rust Population was on 27 October 2026.
Where is CSL Facechecks Damage LiveTest ATLAT-790 located?
No region is published by CSL Facechecks Damage LiveTest ATLAT-790. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 188.253.18.220:28570.
How to join
How do I join CSL Facechecks Damage LiveTest ATLAT-790?
To connect directly, open Rust's console with F1 and type client.connect 188.253.18.220:28570; or press Launch Rust on this page and Steam opens Rust and joins for you.