My Local Server
Offline 188.254.123.18:28015 checked 4d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 35% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does My Local Server rank against other Rust servers?
Over the past week it ranks #7,730 for player hours, which puts My Local Server in the top 35% of all ranked servers.
How busy is My Local Server?
We have no live count for My Local Server right now. It was last seen 4 days 9 hours ago. Seven days of counting give an average of 1 players and a peak of 1.
Tags
What do the server tags on My Local Server mean?
What the game's server browser reads from My Local Server is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): 2 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include My Local Server?
My Local Server appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Wipe notes
What is the wipe schedule on My Local Server?
Its rhythm cannot be told yet: too few of My Local Server's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 6 days 16 hours ago, that is how long the current world has stood.
Settings
Which map does My Local Server run?
A procedural map, generated by the game, is in use on My Local Server.
What are the rules and settings on My Local Server?
The name tells you nothing about gather rates: My Local Server states none. The group limit is 8 players, which is the default. survival is what it runs, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does My Local Server run?
On Windows, My Local Server runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.
Is My Local Server online, and how reliable is it?
Offline at the moment, My Local Server was last seen 4 days 9 hours ago. Over the last 4 full days, 6 of 96 hours were online, or 6%. The first sighting by Rust Population was on 24 October 2026.
Where is My Local Server located?
A region is not published by My Local Server. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 188.254.123.18:28015.
Getting in
How do I join My Local Server?
Open the console with F1 in Rust and enter client.connect 188.254.123.18:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.