Rust PopulationField survey · Rust servers
Observing 96,161 players 11,873 servers 3,898 with someone on 387 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,373habitat unknownfirst seen 26 Sep 2026

Greyskull Solo PvE | 10x

Offline 188.27.180.247:28015 checked 25d ago

10x moddedoxidepve

Measurements

Players now
0/ 1
0% full
7-day average
0
peak –
Rank
#15,373
top 68%
Last wipe
25d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep29 Sep2 Oct5 Oct8 Oct11 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6.8 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 4 OctSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 07:52 UTC25d ago 1 – running 0
Sun 27 Sep, 11:47 UTC32d ago 1 held half 6.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Greyskull Solo PvE | 10x rank against other Rust servers?

By player hours over the last seven days, Greyskull Solo PvE | 10x places at #15,373, within the top 68% of ranked servers.

How busy is Greyskull Solo PvE | 10x?

Greyskull Solo PvE | 10x is offline at this count; we last saw it 25 days 6 hours ago.

Lists and tags

What do the server tags on Greyskull Solo PvE | 10x mean?

What the game's server browser reads from Greyskull Solo PvE | 10x is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): 1 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Greyskull Solo PvE | 10x?

These Rust Population lists include Greyskull Solo PvE | 10x: 10x Rust servers: where the population is, Modded Rust servers, counted and PvE servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.

Wipe notes

What does wipe day look like on Greyskull Solo PvE | 10x?

The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe peaked 0 hours in. Half that peak held until the next wipe in 100% of its recent wipes.

What is the wipe schedule on Greyskull Solo PvE | 10x?

Too few wipes are on record for Greyskull Solo PvE | 10x to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 25 days 8 hours ago the current world was made.

Settings

Which map does Greyskull Solo PvE | 10x run?

The map on Greyskull Solo PvE | 10x is procedural, made by the game.

What are the rules and settings on Greyskull Solo PvE | 10x?

Greyskull Solo PvE | 10x advertises a 10x gather rate in its title. The group limit is 8 players, which is the default. pve is what it runs, no player combat. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. VAC, Valve's anti-cheat, is not running.

About the server

Which version of Rust does Greyskull Solo PvE | 10x run?

Rust network protocol 2634 and build 166652 on Linux is what Greyskull Solo PvE | 10x uses. Your game needs the same protocol to join; Steam takes care of updating it.

Is Greyskull Solo PvE | 10x online, and how reliable is it?

Currently offline, Greyskull Solo PvE | 10x was last seen 25 days 6 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 26 September 2026, Rust Population saw it for the first time.

Where is Greyskull Solo PvE | 10x located?

A region is not published by Greyskull Solo PvE | 10x. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 188.27.180.247:28015.

How to join

How do I join Greyskull Solo PvE | 10x?

Open the console with F1 in Rust and enter client.connect 188.27.180.247:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,^p,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp1
Max players 1 slots are available.
ts8
Group limit This is the game default: at most 8 per team.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs166652
Build Game build: 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is left blank.

Gameplay

^p
PvE Players do not fight each other; the world supplies the danger.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.