Test Server 2026
Online 188.36.141.62:28015 checked 7m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 10:05 UTC3d ago | 1 | – | running | 0 |
| Sat 24 Oct, 16:34 UTC4d ago | 2 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Test Server 2026 rank against other Rust servers?
By player hours over the last seven days, Test Server 2026 places at #6,900, within the top 31% of ranked servers.
How busy is Test Server 2026?
Of its 10 slots, Test Server 2026 is using 0 right now. We counted an average of 0 players in the past week, with 2 at the busiest. Look at the last 48 hours and 19:00 UTC stands out: it averaged 1 players.
Tags
What do the server tags on Test Server 2026 mean?
These are the tags Test Server 2026 publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Test Server 2026?
On Rust Population, Test Server 2026 is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Wipe schedule
What does wipe day look like on Test Server 2026?
Across its recent wipes the busiest crowds averaged 2 players. Peak came 0 hours into the latest wipe.
What is the wipe schedule on Test Server 2026?
The record holds too few of Test Server 2026's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 3 days 14 hours ago.
Settings
Which map does Test Server 2026 run?
A procedural map of size 4,000 from seed 1779375221, generated by the game, is in use on Test Server 2026. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on Test Server 2026?
No gather rate appears in the name of Test Server 2026. The group limit is 8 players, which is the default. You get survival here, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Test Server 2026 run?
On Windows, Test Server 2026 runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.
Does Test Server 2026 run smoothly?
It ran at 98 server fps on average over the last 48 hours, and never went below 65. Entities peaked at 92,731, including buildings, deployables and everything else. The highest memory usage was 3,004 MB. What players experience as lag comes from low fps and a rising entity count.
Is Test Server 2026 online, and how reliable is it?
Right now, Test Server 2026 is online. Judging by the uptime it reports, the last restart was about 16 hours ago. It was up 75% of the time over the last 4 full days, 72 out of 96 hours. On 24 October 2026, Rust Population saw it for the first time.
Where is Test Server 2026 located?
A region is not published by Test Server 2026. The location a server claims is what Rust Population shows, not the place where the machine stands. 188.36.141.62:28015 is where it lives.
How to join
How do I join Test Server 2026?
Open the console with F1 in Rust and enter client.connect 188.36.141.62:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.