Rust PopulationField survey · Rust servers
Observing 84,590 players 11,753 servers 3,868 with someone on 166 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 16,015habitat unknownfirst seen 29 Sep 2026

mK PVE Dev Server

Offline 188.40.110.20:28015 checked 25d ago

moddedcarbon

Measurements

Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#16,015
top 70%
Last wipe
29d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep1 Oct3 Oct6 Oct8 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does mK PVE Dev Server rank against other Rust servers?

The last seven days of player hours place mK PVE Dev Server at #16,015, within the top 70% of all ranked servers.

How busy is mK PVE Dev Server?

We have no live count for mK PVE Dev Server right now. It was last seen 25 days 1 hours ago.

Lists and tags

What do the server tags on mK PVE Dev Server mean?

The game's server browser reads the tags mK PVE Dev Server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs165217 (Build): The game build is 165217; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include mK PVE Dev Server?

On Rust Population, mK PVE Dev Server is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Wipe schedule

What is the wipe schedule on mK PVE Dev Server?

Its rhythm cannot be told yet: too few of mK PVE Dev Server's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 29 days 6 hours ago, that is how long the current world has stood.

Settings

Which map does mK PVE Dev Server run?

The map on mK PVE Dev Server is procedural, made by the game at size 3,500 from seed 12345. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on mK PVE Dev Server?

The name tells you nothing about gather rates: mK PVE Dev Server states none. Eight players per group is the default, and it applies here. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. The plugins it runs are Carbon. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does mK PVE Dev Server run?

Rust network protocol 2633 and build 165217 on Linux is what mK PVE Dev Server uses. Steam updates your game automatically, but you need the same protocol to join.

Is mK PVE Dev Server online, and how reliable is it?

We last saw mK PVE Dev Server 25 days 1 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 29 September 2026, Rust Population saw it for the first time.

Where is mK PVE Dev Server located?

No region is published by mK PVE Dev Server. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 188.40.110.20:28015.

Getting in

How do I join mK PVE Dev Server?

Open the console with F1 in Rust and enter client.connect 188.40.110.20:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server has 10 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol Your game needs the same version, protocol 2633, to join.
cs165217
Build The game build is 165217.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Mods and access

^z
Modded The game is changed by plugins or settings, so it is listed under Modded.
^y
Carbon The plugin framework Carbon runs on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.