Local Server
Offline 188.64.133.224:28015 checked 2d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Local Server rank against other Rust servers?
The last seven days of player hours place Local Server at #13,803, within the top 62% of all ranked servers.
How busy is Local Server?
We have no live count for Local Server right now. It was last seen 2 days 13 hours ago. Seven days of counting give an average of 1 players and a peak of 1.
Lists and tags
What do the server tags on Local Server mean?
These are the tags Local Server publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): You can join up to 2 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Local Server?
On Rust Population, Local Server is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Wipe schedule
What is the wipe schedule on Local Server?
Its rhythm cannot be told yet: too few of Local Server's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 2 days 13 hours ago, that is how long the current world has stood.
Settings
Which map does Local Server run?
Local Server uses a map the game generates: procedural.
What are the rules and settings on Local Server?
The name tells you nothing about gather rates: Local Server states none. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Local Server run?
Rust network protocol 2635 and build 168909 on Windows is what Local Server uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is Local Server online, and how reliable is it?
Currently offline, Local Server was last seen 2 days 13 hours ago. Over the last 2 full days, 0 of 48 hours were online, or 0%. It was first seen by Rust Population on 26 October 2026.
Where is Local Server located?
Nothing published by Local Server states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 188.64.133.224:28015.
How to join
How do I join Local Server?
To connect directly, open Rust's console with F1 and type client.connect 188.64.133.224:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.