Rust PopulationField survey · Rust servers
Observing 43,642 players 11,650 servers 2,909 with someone on 103 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 12,346habitat unknownfirst seen 14 Sep 2026

Rust Plus 200

Offline 188.82.56.95:28024 checked 6d ago

moddedoxide

Measurements

Players now
0/ 15
0% full
7-day average
0
peak 1
Rank
#12,346
top 55%
Last wipe
7d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep11 Oct18 Oct24 Oct30 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.1 days
usual gap
between real wipes
50%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctSat 10 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 02:17 UTC7d ago 1 – running 0
Fri 16 Oct, 17:04 UTC13d ago 0 – 6.4 days 0
Sat 10 Oct, 23:44 UTC19d ago 1 halved by day 1 5.7 days 0
Wed 23 Sep, 21:44 UTC36d ago 1 – 17.1 days 0
Tue 22 Sep, 20:54 UTC37d ago 1 – 1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Rust Plus 200 rank against other Rust servers?

The last seven days of player hours place Rust Plus 200 at #12,346, within the top 55% of all ranked servers.

How busy is Rust Plus 200?

Rust Plus 200 is offline at this count; we last saw it 6 days 6 hours ago. We counted an average of 0 players in the past week, with 1 at the busiest.

Tags

What do the server tags on Rust Plus 200 mean?

What the game's server browser reads from Rust Plus 200 is this set of tags: gmvanilla (Game mode): This is vanilla survival; mp15 (Max players): 15 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Rust Plus 200?

On Rust Population, Rust Plus 200 is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe schedule

What does wipe day look like on Rust Plus 200?

The busiest point of its recent wipes averaged 1 players. Peak came 1 hours into the latest wipe. Half that peak held until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 1 when it did not hold.

What is the wipe schedule on Rust Plus 200?

Irregular times are when Rust Plus 200 wipes, which leaves no next wipe to predict. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 7 days 1 hours ago the current world was made.

Settings

Which map does Rust Plus 200 run?

Rust Plus 200 uses a map the game generates, procedural, at size 5,000 with seed 588009278. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on Rust Plus 200?

No gather rate appears in the name of Rust Plus 200. Eight players per group is the default, and it applies here. survival is what it runs, the usual game, where you gather, build and raid. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does Rust Plus 200 run?

The setup is Rust network protocol 2635 and build 168909 on Windows for Rust Plus 200. Your game needs the same protocol to join; Steam takes care of updating it.

Is Rust Plus 200 online, and how reliable is it?

Offline at the moment, Rust Plus 200 was last seen 6 days 6 hours ago. It was up 12% of the time over the last 7 full days, 20 out of 168 hours. It was first seen by Rust Population on 14 September 2026.

Where is Rust Plus 200 located?

Nothing published by Rust Plus 200 states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 188.82.56.95:28024 is where it lives.

Getting in

How do I join Rust Plus 200?

To connect directly, open Rust's console with F1 and type client.connect 188.82.56.95:28024; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://discord.com/invite/qEVpFPAdNG.

Key to its markings

Server tags

what each one means

Published as mp15,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp15
Max players 15 slots are available.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build The game build is 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.