My Private Solo World
Offline 188.90.16.239:28015 checked 21d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does My Private Solo World rank against other Rust servers?
By player hours over the last seven days, My Private Solo World places at #14,284, within the top 64% of ranked servers.
How busy is My Private Solo World?
At this count My Private Solo World is offline, with its last sighting 21 days 13 hours ago.
Lists and tags
What do the server tags on My Private Solo World mean?
The game's server browser reads the tags My Private Solo World publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166652 (Build): The game build is 166652; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include My Private Solo World?
On Rust Population, My Private Solo World is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on My Private Solo World?
The record holds too few of My Private Solo World's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 23 days 21 hours ago, that is how long the current world has stood.
Map and rules
Which map does My Private Solo World run?
The map on My Private Solo World is procedural, made by the game.
What are the rules and settings on My Private Solo World?
The name tells you nothing about gather rates: My Private Solo World states none. The group limit is 8 players, which is the default. survival is what it runs, gather, build and raid, as in the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does My Private Solo World run?
The setup is Rust network protocol 2634 and build 166652 on Windows for My Private Solo World. Your game needs the same protocol to join; Steam takes care of updating it.
Is My Private Solo World online, and how reliable is it?
We last saw My Private Solo World 21 days 13 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 4 October 2026.
Where is My Private Solo World located?
No region is published by My Private Solo World. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 188.90.16.239:28015.
How to join
How do I join My Private Solo World?
To connect directly, open Rust's console with F1 and type client.connect 188.90.16.239:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.