Teste
Offline 189.127.164.243:28215 checked 17d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Teste rank against other Rust servers?
By player hours over the last seven days, Teste places at #15,602, within the top 71% of ranked servers.
How busy is Teste?
We have no live count for Teste right now. It was last seen 17 days 9 hours ago.
Tags
What do the server tags on Teste mean?
These are the tags Teste publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): The server has 200 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167398 (Build): This server runs game build 167398; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Teste?
Teste appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on Teste?
Too few wipes are on record for Teste to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 17 days 10 hours ago.
Map and rules
Which map does Teste run?
Teste uses a map the game generates: procedural.
What are the rules and settings on Teste?
Nothing in Teste's name says how gather works. Eight players per group is the default, and it applies here. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Teste run?
The setup is Rust network protocol 2634 and build 167398 on Windows for Teste. Steam updates your game automatically, but you need the same protocol to join.
Is Teste online, and how reliable is it?
We last saw Teste 17 days 9 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 12 October 2026.
Where is Teste located?
No region is published by Teste. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 189.127.164.243:28215.
Getting in
How do I join Teste?
Either enter client.connect 189.127.164.243:28215 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.