PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST
Offline 189.62.151.138:28115 checked 21d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Monday 2 November, 00:01 UTC, in 3d 19h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 00:01 UTC24d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST rank against other Rust servers?
The last seven days of player hours place PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST at #15,961, within the top 71% of all ranked servers.
How busy is PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST?
PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST is offline at this count; we last saw it 21 days 23 hours ago.
Lists and tags
What do the server tags on PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST mean?
The game's server browser reads the tags PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^w (Weekly): Wipes happen every week; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST?
These Rust Population lists include PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST: 2x Rust servers: the live count and Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.
Wipe schedule
What does wipe day look like on PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST?
The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST?
Its tag sets the prediction: too few of PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST's wipes are on record to confirm the schedule. Due on Monday 2 November at 00:01 UTC is its next wipe. 24 days 4 hours ago the current world was made. The tags state a weekly wipe schedule.
Settings
Which map does PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST run?
A procedural map, generated by the game, is in use on PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST.
What are the rules and settings on PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST?
You gather at 2x on PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST, to judge by the name. Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST run?
Rust network protocol 2634 and build 166652 on Linux is what PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST online, and how reliable is it?
We last saw PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST 21 days 23 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 4 October 2026, Rust Population saw it for the first time.
Where is PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST located?
A region is not published by PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 189.62.151.138:28115.
How to join
How do I join PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST?
Open the console with F1 in Rust and enter client.connect 189.62.151.138:28115. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.