Rust PopulationField survey · Rust servers
Observing 32,263 players 11,648 servers 2,789 with someone on 72 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 12,446habitat unknownfirst seen 2 Oct 2026

RPTEST

Offline 192.154.104.162:28016 checked 4d ago

moddedoxide

Measurements

Players now
1/ 500
= 1 player
0% full
7-day average
0
peak 1
Rank
#12,446
top 56%
Last wipe
4d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.3 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sat 24 OctThu 22 OctWed 21 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 08:35 UTC4d ago 1 – running 1
Thu 22 Oct, 20:44 UTC6d ago 1 – 1.5 days 0
Wed 21 Oct, 02:01 UTC8d ago 1 – 1.8 days 0
Tue 20 Oct, 17:42 UTC8d ago 1 – 0.3 days 0
Sun 18 Oct, 12:57 UTC10d ago 0 – 2.2 days 1
Sun 18 Oct, 06:53 UTC10d ago 2 – 0.3 days 1
Sat 17 Oct, 14:12 UTC11d ago 2 – 0.7 days 1
Wed 14 Oct, 17:47 UTC14d ago 1 – 2.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does RPTEST rank against other Rust servers?

By player hours over the last seven days, RPTEST places at #12,446, within the top 56% of ranked servers.

How busy is RPTEST?

RPTEST is offline at this count; we last saw it 4 days 19 hours ago. We counted an average of 0 players in the past week, with 1 at the busiest.

Tags

What do the server tags on RPTEST mean?

What the game's server browser reads from RPTEST is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): You can join up to 500 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include RPTEST?

RPTEST appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Wipe notes

What does wipe day look like on RPTEST?

The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe peaked 0 hours in.

What is the wipe schedule on RPTEST?

Irregular times are when RPTEST wipes, which leaves no next wipe to predict. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 4 days 20 hours ago, that is how long the current world has stood.

Map and rules

What are the rules and settings on RPTEST?

No gather rate appears in the name of RPTEST. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does RPTEST run?

Rust network protocol 2635 and build 168909 on Windows is what RPTEST uses. Steam updates your game automatically, but you need the same protocol to join.

Is RPTEST online, and how reliable is it?

Currently offline, RPTEST was last seen 4 days 19 hours ago. It was up 12% of the time over the last 7 full days, 21 out of 168 hours. It was first seen by Rust Population on 2 October 2026.

Where is RPTEST located?

No region is published by RPTEST. Rust Population does not look up where the machine stands; it shows where the server says it is. 192.154.104.162:28016 is where it lives.

How to join

How do I join RPTEST?

Open the console with F1 in Rust and enter client.connect 192.154.104.162:28016. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp500
Max players You can join up to 500 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.