Herbland
Online 192.169.82.146:28265 checked 10m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 18% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 18:12 UTC26d ago | 5 | – | running | 0 |
| Thu 1 Oct, 23:12 UTC FW27d ago | 5 | – | 0.8 days | 0 |
| Tue 29 Sep, 17:34 UTC29d ago | 4 | held half | 2.2 days | 2 |
| Sun 27 Sep, 14:45 UTC31d ago | 5 | held half | 2.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Herbland rank against other Rust servers?
By player hours over the last seven days, Herbland places at #3,915, within the top 18% of ranked servers.
How busy is Herbland?
The count reads 0 players on Herbland, which has 50 slots. Seven days of counting give an average of 1 players and a peak of 5. Look at the last 48 hours and 21:00 UTC stands out: it averaged 5 players.
Lists and tags
What do the server tags on Herbland mean?
What the game's server browser reads from Herbland is this set of tags: gmvanilla (Game mode): The game mode is vanilla survival; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Herbland?
On Rust Population, Herbland is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on Herbland?
Across its recent wipes the busiest crowds averaged 5 players. 0 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on Herbland?
There is no next wipe to predict: Herbland wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 26 days 19 hours ago the current world was made.
Settings
Which map does Herbland run?
The map on Herbland is procedural, made by the game at size 4,500 from seed 1337. You can look at it on RustMaps from this page: size and seed determine the map. The name on the map is Custom Map.
What are the rules and settings on Herbland?
The name tells you nothing about gather rates: Herbland states none. The group limit is 8 players, which is the default. survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Herbland run?
On Windows, Herbland runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.
Does Herbland run smoothly?
It ran at 74 server fps on average over the last 48 hours, and never went below 54. The entity count reached 125,246: buildings, deployables and all other objects. Up to 6,854 MB of memory was used. Players feel lag when fps is low and the entity count climbs.
Is Herbland online, and how reliable is it?
Herbland is up and running at the moment. About 6 days 11 hours ago, it restarted, according to its uptime. Over the last 7 full days, 167 of 168 hours were online, or 99%. It was first seen by Rust Population on 13 September 2026.
Where is Herbland located?
No region is published by Herbland. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 192.169.82.146:28265 is where it lives.
Getting in
How do I join Herbland?
Open the console with F1 in Rust and enter client.connect 192.169.82.146:28265. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.