Rust PopulationField survey · Rust servers
Observing 72,000 players 11,814 servers 3,646 with someone on 206 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 3,915habitat unknownfirst seen 13 Sep 2026

Herbland

Online 192.169.82.146:28265 checked 10m ago

moddedoxide

Measurements

Players now
0/ 50
0% full
7-day average
1
peak 5
Rank
#3,915
top 18%
Last wipe
26d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeak
0246814:0023:0008:0016:0002:0011:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

025507510014:0023:0008:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.1 days
usual gap
between real wipes
67%
on rhythm
of its recent wipes
5
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctTue 29 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 18:12 UTC26d ago 5 – running 0
Thu 1 Oct, 23:12 UTC FW27d ago 5 – 0.8 days 0
Tue 29 Sep, 17:34 UTC29d ago 4 held half 2.2 days 2
Sun 27 Sep, 14:45 UTC31d ago 5 held half 2.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Herbland rank against other Rust servers?

By player hours over the last seven days, Herbland places at #3,915, within the top 18% of ranked servers.

How busy is Herbland?

The count reads 0 players on Herbland, which has 50 slots. Seven days of counting give an average of 1 players and a peak of 5. Look at the last 48 hours and 21:00 UTC stands out: it averaged 5 players.

Lists and tags

What do the server tags on Herbland mean?

What the game's server browser reads from Herbland is this set of tags: gmvanilla (Game mode): The game mode is vanilla survival; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Herbland?

On Rust Population, Herbland is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on Herbland?

Across its recent wipes the busiest crowds averaged 5 players. 0 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on Herbland?

There is no next wipe to predict: Herbland wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 26 days 19 hours ago the current world was made.

Settings

Which map does Herbland run?

The map on Herbland is procedural, made by the game at size 4,500 from seed 1337. You can look at it on RustMaps from this page: size and seed determine the map. The name on the map is Custom Map.

What are the rules and settings on Herbland?

The name tells you nothing about gather rates: Herbland states none. The group limit is 8 players, which is the default. survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does Herbland run?

On Windows, Herbland runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.

Does Herbland run smoothly?

It ran at 74 server fps on average over the last 48 hours, and never went below 54. The entity count reached 125,246: buildings, deployables and all other objects. Up to 6,854 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Is Herbland online, and how reliable is it?

Herbland is up and running at the moment. About 6 days 11 hours ago, it restarted, according to its uptime. Over the last 7 full days, 167 of 168 hours were online, or 99%. It was first seen by Rust Population on 13 September 2026.

Where is Herbland located?

No region is published by Herbland. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 192.169.82.146:28265 is where it lives.

Getting in

How do I join Herbland?

Open the console with F1 in Rust and enter client.connect 192.169.82.146:28265. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The game mode is vanilla survival.
mp50
Max players You can join up to 50 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.