Rust PopulationField survey · Rust servers
Observing 83,167 players 11,844 servers 3,755 with someone on 280 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 9,327habitat unknownfirst seen 21 Sep 2026

the UhhhHHHHH

Online 192.227.155.141:33035 checked 13m ago

moddedoxide

Measurements

Players now
0/ 400
0% full
7-day average
0
peak 4
Rank
#9,327
top 42%
Last wipe
14d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeak
0123415:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep29 Sep6 Oct14 Oct21 Oct29 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.2 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Thu 15 OctMon 12 OctSat 3 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 13:51 UTC14d ago 2 – running 1
Mon 12 Oct, 01:41 UTC17d ago 2 held half 3.5 days 0
Sat 3 Oct, 02:30 UTC26d ago 2 halved by day 1 9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does the UhhhHHHHH rank against other Rust servers?

The last seven days of player hours place the UhhhHHHHH at #9,327, within the top 42% of all ranked servers.

How busy is the UhhhHHHHH?

the UhhhHHHHH holds 0 players at the moment, out of 400 slots. Seven days of counting give an average of 0 players and a peak of 4.

Tags

What do the server tags on the UhhhHHHHH mean?

The game's server browser reads the tags the UhhhHHHHH publishes: gmrust (Game mode): The game mode is standard Rust survival; mp400 (Max players): The server has 400 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include the UhhhHHHHH?

On Rust Population, the UhhhHHHHH is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe notes

What does wipe day look like on the UhhhHHHHH?

Averaged over recent wipes, 2 players were counted at the busiest point. Peak came 0 hours into the latest wipe. Half that peak held until the next wipe in 50% of its recent wipes. The crowd dropped below half by day 1 when it did not hold.

What is the wipe schedule on the UhhhHHHHH?

Irregular times are when the UhhhHHHHH wipes, which leaves no next wipe to predict. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 14 days 1 hours ago.

Map and rules

Which map does the UhhhHHHHH run?

A procedural map, generated by the game, is in use on the UhhhHHHHH.

What are the rules and settings on the UhhhHHHHH?

No gather rate appears in the name of the UhhhHHHHH. No limit is set beyond the standard 8 players per group. survival is what it runs, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. You play with Valve's anti-cheat off: VAC.

Server details

Which version of Rust does the UhhhHHHHH run?

The setup is Rust network protocol 2634 and build 167781 on Linux for the UhhhHHHHH. Your game needs the same protocol to join; Steam takes care of updating it.

Is the UhhhHHHHH online, and how reliable is it?

Right now, the UhhhHHHHH is online. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. The first sighting by Rust Population was on 21 September 2026.

Where is the UhhhHHHHH located?

No region is published by the UhhhHHHHH. The location a server claims is what Rust Population shows, not the place where the machine stands. 192.227.155.141:33035 is where it lives.

How to join

How do I join the UhhhHHHHH?

Open the console with F1 in Rust and enter client.connect 192.227.155.141:33035. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp400,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp400
Max players The server has 400 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.