Testcontainers Rust Server
Offline 192.240.238.48:28015 checked 30d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Testcontainers Rust Server rank against other Rust servers?
The last seven days of player hours place Testcontainers Rust Server at #16,949, within the top 71% of all ranked servers.
How busy is Testcontainers Rust Server?
Testcontainers Rust Server is offline at this count; we last saw it 30 days 14 hours ago.
Lists and tags
What do the server tags on Testcontainers Rust Server mean?
What the game's server browser reads from Testcontainers Rust Server is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Testcontainers Rust Server?
On Rust Population, Testcontainers Rust Server is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on Testcontainers Rust Server?
The record holds too few of Testcontainers Rust Server's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 30 days 14 hours ago, that is how long the current world has stood.
Settings
Which map does Testcontainers Rust Server run?
Testcontainers Rust Server uses a map the game generates: procedural.
What are the rules and settings on Testcontainers Rust Server?
Nothing in Testcontainers Rust Server's name says how gather works. No limit is set beyond the standard 8 players per group. survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Testcontainers Rust Server run?
The setup is Rust network protocol 2633 and build 165217 on Linux for Testcontainers Rust Server. Your game needs the same protocol to join; Steam takes care of updating it.
Is Testcontainers Rust Server online, and how reliable is it?
Currently offline, Testcontainers Rust Server was last seen 30 days 14 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 28 September 2026.
Where is Testcontainers Rust Server located?
Nothing published by Testcontainers Rust Server states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 192.240.238.48:28015.
Getting in
How do I join Testcontainers Rust Server?
Open the console with F1 in Rust and enter client.connect 192.240.238.48:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.