Testcontainers Rust Server
Offline 192.240.238.99:28015 checked 5d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Testcontainers Rust Server rank against other Rust servers?
By player hours over the last seven days, Testcontainers Rust Server places at #15,353, within the top 69% of ranked servers.
How busy is Testcontainers Rust Server?
Testcontainers Rust Server is offline at this count; we last saw it 5 days 16 hours ago. A seven-day average of 0 players was counted here.
Lists and tags
What do the server tags on Testcontainers Rust Server mean?
The game's server browser reads the tags Testcontainers Rust Server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Testcontainers Rust Server?
On Rust Population, Testcontainers Rust Server is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Wipe schedule
What is the wipe schedule on Testcontainers Rust Server?
Too few wipes are on record for Testcontainers Rust Server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 5 days 16 hours ago, that is how long the current world has stood.
Map and rules
Which map does Testcontainers Rust Server run?
A procedural map, generated by the game, is in use on Testcontainers Rust Server.
What are the rules and settings on Testcontainers Rust Server?
The name tells you nothing about gather rates: Testcontainers Rust Server states none. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. Carbon plugins are in use here. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Testcontainers Rust Server run?
On Linux, Testcontainers Rust Server runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.
Is Testcontainers Rust Server online, and how reliable is it?
Offline at the moment, Testcontainers Rust Server was last seen 5 days 16 hours ago. It was up 0% of the time over the last 5 full days, 0 out of 120 hours. On 23 October 2026, Rust Population saw it for the first time.
Where is Testcontainers Rust Server located?
A region is not published by Testcontainers Rust Server. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 192.240.238.99:28015 is where it lives.
Getting in
How do I join Testcontainers Rust Server?
Open the console with F1 in Rust and enter client.connect 192.240.238.99:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.