Test kit Rust server
Offline 192.240.252.205:28015 checked 17h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Test kit Rust server rank against other Rust servers?
Over the past week it ranks #13,106 for player hours, which puts Test kit Rust server in the top 59% of all ranked servers.
How busy is Test kit Rust server?
Test kit Rust server is offline at this count; we last saw it 17 hours ago. Seven days of counting give an average of 1 players and a peak of 1. Look at the last 48 hours and 07:00 UTC stands out: it averaged 1 players.
Lists and tags
What do the server tags on Test kit Rust server mean?
What the game's server browser reads from Test kit Rust server is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Test kit Rust server?
These Rust Population lists include Test kit Rust server: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
Wipe notes
What is the wipe schedule on Test kit Rust server?
The record holds too few of Test kit Rust server's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 17 hours ago.
Map and rules
Which map does Test kit Rust server run?
Test kit Rust server uses a map the game generates: procedural.
What are the rules and settings on Test kit Rust server?
The name tells you nothing about gather rates: Test kit Rust server states none. Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. You will find Carbon running as plugins. The anti-cheat VAC from Valve is disabled.
About the server
Which version of Rust does Test kit Rust server run?
Rust network protocol 2635 and build 168909 on Linux is what Test kit Rust server uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is Test kit Rust server online, and how reliable is it?
Offline at the moment, Test kit Rust server was last seen 17 hours ago. On 28 October 2026, Rust Population saw it for the first time.
Where is Test kit Rust server located?
A region is not published by Test kit Rust server. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 192.240.252.205:28015.
How to join
How do I join Test kit Rust server?
Either enter client.connect 192.240.252.205:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.