Rust PopulationField survey · Rust servers
Observing 72,806 players 11,737 servers 3,664 with someone on 127 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 14,643habitat unknownfirst seen 20 Sep 2026

My Local Test Server

Offline 193.115.97.36:28015 checked 15d ago

moddedoxide

Measurements

Players now
0/ 5
0% full
7-day average
0
peak –
Rank
#14,643
top 67%
Last wipe
15d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep4 Oct9 Oct15 Oct20 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

10.8 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 13 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 10:50 UTC15d ago 1 – running 0
Fri 2 Oct, 16:21 UTC25d ago 1 held half 10.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does My Local Test Server rank against other Rust servers?

By player hours over the last seven days, My Local Test Server places at #14,643, within the top 67% of ranked servers.

How busy is My Local Test Server?

At this count My Local Test Server is offline, with its last sighting 15 days 1 hours ago.

Lists and tags

What do the server tags on My Local Test Server mean?

These are the tags My Local Test Server publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): 5 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must match protocol 2634; cs167231 (Build): Game build: 167231; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include My Local Test Server?

On Rust Population, My Local Test Server is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.

Wipe notes

What does wipe day look like on My Local Test Server?

The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe peaked 1 hours in. Half that peak held until the next wipe in 100% of its recent wipes.

What is the wipe schedule on My Local Test Server?

Too few wipes are on record for My Local Test Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 15 days 2 hours ago.

Settings

Which map does My Local Test Server run?

A procedural map, generated by the game, is in use on My Local Test Server.

What are the rules and settings on My Local Test Server?

The name tells you nothing about gather rates: My Local Test Server states none. Eight players per group is the default, and it applies here. This server runs survival, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is disabled.

Server details

Which version of Rust does My Local Test Server run?

Rust network protocol 2634 and build 167231 on Windows is what My Local Test Server uses. Steam updates your game automatically, but you need the same protocol to join.

Is My Local Test Server online, and how reliable is it?

Currently offline, My Local Test Server was last seen 15 days 1 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 20 September 2026.

Where is My Local Test Server located?

A region is not published by My Local Test Server. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 193.115.97.36:28015.

Getting in

How do I join My Local Test Server?

Either enter client.connect 193.115.97.36:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp5
Max players 5 slots are available.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol To join, your game must match protocol 2634.
cs167231
Build Game build: 167231.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.