[WILDCORE] EU 2X | TEST | WEEKLY
Offline EU 193.141.60.251:28020 checked 19d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 12:38 UTC, in 21h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 8 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 12:38 UTC20d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does [WILDCORE] EU 2X | TEST | WEEKLY rank against other Rust servers?
[WILDCORE] EU 2X | TEST | WEEKLY ranks #15,789 on seven-day player hours, #2,534 in Europe, and sits in the top 72% of all ranked servers.
How busy is [WILDCORE] EU 2X | TEST | WEEKLY?
We have no live count for [WILDCORE] EU 2X | TEST | WEEKLY right now. It was last seen 19 days 14 hours ago.
Tags
What do the server tags on [WILDCORE] EU 2X | TEST | WEEKLY mean?
These are the tags [WILDCORE] EU 2X | TEST | WEEKLY publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167398 (Build): Game build: 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^w (Weekly): Every week the server wipes; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server; EU (Europe): In the server browser it appears under Europe. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include [WILDCORE] EU 2X | TEST | WEEKLY?
On Rust Population, [WILDCORE] EU 2X | TEST | WEEKLY is filed under these lists: 2x Rust servers: the live count, Rust servers in Europe and Modded Rust servers, counted. Filter the server list by Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x and it will show up.
Wipe schedule
What does wipe day look like on [WILDCORE] EU 2X | TEST | WEEKLY?
Averaged over recent wipes, 0 players were counted at the busiest point. Peak came 8 hours into the latest wipe.
What is the wipe schedule on [WILDCORE] EU 2X | TEST | WEEKLY?
The prediction follows its tag, since too few of [WILDCORE] EU 2X | TEST | WEEKLY's wipes are on record to confirm the schedule. A wipe is due on Friday 30 October at 12:38 UTC, the next one. 20 days 2 hours ago the current world was made. The tags state a weekly wipe schedule.
Settings
Which map does [WILDCORE] EU 2X | TEST | WEEKLY run?
The map on [WILDCORE] EU 2X | TEST | WEEKLY is procedural, made by the game.
What are the rules and settings on [WILDCORE] EU 2X | TEST | WEEKLY?
[WILDCORE] EU 2X | TEST | WEEKLY advertises a 2x gather rate in its title. The group limit is 8 players, which is the default. This server runs survival, the usual game, where you gather, build and raid. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. Carbon plugins are in use here. Vanilla is the label it uses: facepunch's game, unaltered: no kits, no rate changes, no extra rules. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does [WILDCORE] EU 2X | TEST | WEEKLY run?
Rust network protocol 2634 and build 167398 on Linux is what [WILDCORE] EU 2X | TEST | WEEKLY uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is [WILDCORE] EU 2X | TEST | WEEKLY online, and how reliable is it?
Currently offline, [WILDCORE] EU 2X | TEST | WEEKLY was last seen 19 days 14 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 3 October 2026.
Where is [WILDCORE] EU 2X | TEST | WEEKLY located?
By its EU tag, [WILDCORE] EU 2X | TEST | WEEKLY says it is in Europe. Rust Population does not look up where the machine stands; it shows where the server says it is. 193.141.60.251:28020 is where it lives.
How to join
How do I join [WILDCORE] EU 2X | TEST | WEEKLY?
Either enter client.connect 193.141.60.251:28020 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.