Config Test
Offline 193.141.60.251:28027 checked 27d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:40 UTC FW27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Config Test rank against other Rust servers?
Over the past week it ranks #16,036 for player hours, which puts Config Test in the top 69% of all ranked servers.
How busy is Config Test?
At this count Config Test is offline, with its last sighting 27 days 8 hours ago.
Tags
What do the server tags on Config Test mean?
What the game's server browser reads from Config Test is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Config Test?
Config Test appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on Config Test?
The busiest point of its recent wipes averaged 0 players. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on Config Test?
The force wipe is the only wipe Config Test takes, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. 27 days 10 hours ago the current world was made.
Map and rules
Which map does Config Test run?
A procedural map, generated by the game, is in use on Config Test.
What are the rules and settings on Config Test?
The name tells you nothing about gather rates: Config Test states none. Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. Carbon plugins are in use here. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Config Test run?
The setup is Rust network protocol 2634 and build 166494 on Linux for Config Test. Your game needs the same protocol to join; Steam takes care of updating it.
Is Config Test online, and how reliable is it?
We last saw Config Test 27 days 8 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 1 October 2026.
Where is Config Test located?
A region is not published by Config Test. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 193.141.60.251:28027.
Getting in
How do I join Config Test?
To connect directly, open Rust's console with F1 and type client.connect 193.141.60.251:28027; or press Launch Rust on this page and Steam opens Rust and joins for you.