Rust PopulationField survey · Rust servers
Observing 72,372 players 11,823 servers 3,652 with someone on 214 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,379habitat unknownfirst seen 20 Oct 2026

Server_216_DevBlog

Offline 193.142.159.84:28015 checked 8d ago

modded

Measurements

Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,379
top 70%
Last wipe
8d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Server_216_DevBlog rank against other Rust servers?

The last seven days of player hours place Server_216_DevBlog at #15,379, within the top 70% of all ranked servers.

How busy is Server_216_DevBlog?

At this count Server_216_DevBlog is offline, with its last sighting 8 days 20 hours ago.

Lists and tags

What do the server tags on Server_216_DevBlog mean?

The game's server browser reads the tags Server_216_DevBlog publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; v2180 (Protocol): The protocol is 2180; a different version will not connect; oxide (Oxide): A plugin framework, Oxide (uMod), is in use; modded (Modded): Plugins or settings change the game; it is listed under Modded; hdf93daba (Custom tag): The owner or a plugin applied this tag, which is not standard Rust; stok (Custom tag): The owner or a plugin applied this tag, which is not standard Rust. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include Server_216_DevBlog?

These Rust Population lists include Server_216_DevBlog: Modded Rust servers, counted. Filter the server list by Type: Modded; Last wipe: In the last 2 weeks and it will show up.

Wipe notes

What is the wipe schedule on Server_216_DevBlog?

Its rhythm cannot be told yet: too few of Server_216_DevBlog's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 8 days 20 hours ago the current world was made.

Settings

Which map does Server_216_DevBlog run?

A procedural map, generated by the game, is in use on Server_216_DevBlog.

What are the rules and settings on Server_216_DevBlog?

The name tells you nothing about gather rates: Server_216_DevBlog states none. The group limit goes unstated. This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. The anti-cheat VAC from Valve is disabled.

About the server

Which version of Rust does Server_216_DevBlog run?

On Windows, Server_216_DevBlog runs Rust network protocol 2180. Your game needs the same protocol to join; Steam takes care of updating it.

Is Server_216_DevBlog online, and how reliable is it?

Currently offline, Server_216_DevBlog was last seen 8 days 20 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 20 October 2026.

Where is Server_216_DevBlog located?

No region is published by Server_216_DevBlog. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 193.142.159.84:28015.

Getting in

How do I join Server_216_DevBlog?

Either enter client.connect 193.142.159.84:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp10,v2180,hdf93daba,stok,gmrust,oxide,modded

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are available.
v2180
Protocol The protocol is 2180; a different version will not connect.

Mods and access

oxide
Oxide A plugin framework, Oxide (uMod), is in use.
modded
Modded Plugins or settings change the game; it is listed under Modded.

Other

hdf93daba
Custom tag The owner or a plugin applied this tag, which is not standard Rust.
stok
Custom tag The owner or a plugin applied this tag, which is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.