Rust PopulationField survey · Rust servers
Observing 69,594 players 11,814 servers 3,624 with someone on 187 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 15,326habitat unknownfirst seen 25 Oct 2026

RandomRaids local test

Offline 193.148.253.203:28115 checked 20h ago

moddedoxide

Measurements

Players now
0/ 2
0% full
7-day average
0
peak –
Rank
#15,326
top 69%
Last wipe
11d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

AveragePeak
0123422:0002:0006:0009:0013:0017:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does RandomRaids local test rank against other Rust servers?

The last seven days of player hours place RandomRaids local test at #15,326, within the top 69% of all ranked servers.

How busy is RandomRaids local test?

At this count RandomRaids local test is offline, with its last sighting 20 hours ago. Counted over seven days: an average of 0 players.

Lists and tags

What do the server tags on RandomRaids local test mean?

These are the tags RandomRaids local test publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): 2 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include RandomRaids local test?

RandomRaids local test appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe schedule

What is the wipe schedule on RandomRaids local test?

The record holds too few of RandomRaids local test's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 11 days 5 hours ago.

Map and rules

Which map does RandomRaids local test run?

A procedural map, generated by the game, is in use on RandomRaids local test.

What are the rules and settings on RandomRaids local test?

No gather rate appears in the name of RandomRaids local test. The group limit is 8 players, which is the default. This server runs survival, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does RandomRaids local test run?

The setup is Rust network protocol 2634 and build 167781 on Windows for RandomRaids local test. Steam updates your game automatically, but you need the same protocol to join.

Is RandomRaids local test online, and how reliable is it?

Offline at the moment, RandomRaids local test was last seen 20 hours ago. Over the last 3 full days, 20 of 72 hours were online, or 28%. On 25 October 2026, Rust Population saw it for the first time.

Where is RandomRaids local test located?

A region is not published by RandomRaids local test. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 193.148.253.203:28115 is where it lives.

How to join

How do I join RandomRaids local test?

To connect directly, open Rust's console with F1 and type client.connect 193.148.253.203:28115; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players 2 slots are available.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game needs the same version, protocol 2634, to join.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.