CompanionNPC local checks
Offline 193.148.253.203:29115 checked 4d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does CompanionNPC local checks rank against other Rust servers?
The last seven days of player hours place CompanionNPC local checks at #15,268, within the top 68% of all ranked servers.
How busy is CompanionNPC local checks?
At this count CompanionNPC local checks is offline, with its last sighting 4 days 9 hours ago. A seven-day average of 0 players was counted here.
Lists and tags
What do the server tags on CompanionNPC local checks mean?
What the game's server browser reads from CompanionNPC local checks is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): The server has 2 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include CompanionNPC local checks?
CompanionNPC local checks appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Wipe notes
What is the wipe schedule on CompanionNPC local checks?
The record holds too few of CompanionNPC local checks's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 4 days 14 hours ago.
Settings
Which map does CompanionNPC local checks run?
The map on CompanionNPC local checks is procedural, made by the game.
What are the rules and settings on CompanionNPC local checks?
No gather rate appears in the name of CompanionNPC local checks. The group limit is 8 players, which is the default. You get survival here, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does CompanionNPC local checks run?
On Windows, CompanionNPC local checks runs Rust network protocol 2634 and build 167781. The protocol must match for you to join, and Steam updates it for you.
Is CompanionNPC local checks online, and how reliable is it?
Offline at the moment, CompanionNPC local checks was last seen 4 days 9 hours ago. It was up 0% of the time over the last 3 full days, 0 out of 72 hours. On 25 October 2026, Rust Population saw it for the first time.
Where is CompanionNPC local checks located?
A region is not published by CompanionNPC local checks. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 193.148.253.203:29115.
How to join
How do I join CompanionNPC local checks?
Either enter client.connect 193.148.253.203:29115 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.