Name of Server as Shown on the Client Server List
Offline 193.158.182.228:28015 checked 38d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Name of Server as Shown on the Client Server List rank against other Rust servers?
The last seven days of player hours place Name of Server as Shown on the Client Server List at #13,854, within the top – of all ranked servers.
How busy is Name of Server as Shown on the Client Server List?
Name of Server as Shown on the Client Server List is offline at this count; we last saw it 38 days 13 hours ago.
Lists and tags
What do the server tags on Name of Server as Shown on the Client Server List mean?
What the game's server browser reads from Name of Server as Shown on the Client Server List is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs163794 (Build): Game build: 163794; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Name of Server as Shown on the Client Server List?
These Rust Population lists include Name of Server as Shown on the Client Server List: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on Name of Server as Shown on the Client Server List?
Too few wipes are on record for Name of Server as Shown on the Client Server List to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 38 days 13 hours ago.
Settings
What are the rules and settings on Name of Server as Shown on the Client Server List?
No gather rate appears in the name of Name of Server as Shown on the Client Server List. The group limit is 8 players, which is the default. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Name of Server as Shown on the Client Server List run?
The setup is Rust network protocol 2633 and build 163794 on Windows for Name of Server as Shown on the Client Server List. The protocol must match for you to join, and Steam updates it for you.
Is Name of Server as Shown on the Client Server List online, and how reliable is it?
Currently offline, Name of Server as Shown on the Client Server List was last seen 38 days 13 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 20 September 2026.
Where is Name of Server as Shown on the Client Server List located?
Nothing published by Name of Server as Shown on the Client Server List states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. 193.158.182.228:28015 is where it lives.
How to join
How do I join Name of Server as Shown on the Client Server List?
To connect directly, open Rust's console with F1 and type client.connect 193.158.182.228:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.