Test
Offline 193.200.229.235:28015 checked 12d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers, and #570 of the quad servers (top 69%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Test rank against other Rust servers?
The last seven days of player hours place Test at #12,998, within the top 60% of all ranked servers. It places #570 among servers of the quad kind.
How busy is Test?
Test is offline at this count; we last saw it 12 days 11 hours ago.
Tags
What do the server tags on Test mean?
These are the tags Test publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 slots are available; ts4 (Group limit): You may team with up to 4 players; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167231 (Build): The game build is 167231; ptsw (Networking): You will find the network layer set to 'sw'; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded; rustmaps (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard tags. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Test?
These Rust Population lists include Test: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 2 weeks.
Wipe notes
What is the wipe schedule on Test?
Its rhythm cannot be told yet: too few of Test's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 12 days 15 hours ago, that is how long the current world has stood.
Settings
What are the rules and settings on Test?
Nothing in Test's name says how gather works. A group can hold 4 players at most (quad). This server runs survival, the usual game, where you gather, build and raid. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Test run?
Rust network protocol 2634 and build 167231 on Windows is what Test uses. Steam updates your game automatically, but you need the same protocol to join.
Is Test online, and how reliable is it?
Currently offline, Test was last seen 12 days 11 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 17 October 2026.
Where is Test located?
Nothing published by Test states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. 193.200.229.235:28015 is where it lives.
Getting in
How do I join Test?
To connect directly, open Rust's console with F1 and type client.connect 193.200.229.235:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.