Rust PopulationField survey · Rust servers
Observing 40,309 players 11,617 servers 2,963 with someone on 87 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 16,822habitat unknownfirst seen 13 Sep 2026

Testserver10x

Offline 193.200.229.47:28015 checked 28d ago

moddedcarbon

Measurements

Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#16,822
top 70%
Last wipe
73d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Testserver10x rank against other Rust servers?

The last seven days of player hours place Testserver10x at #16,822, within the top 70% of all ranked servers.

How busy is Testserver10x?

At this count Testserver10x is offline, with its last sighting 28 days 19 hours ago.

Tags

What do the server tags on Testserver10x mean?

The game's server browser reads the tags Testserver10x publishes: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2632 (Protocol): The protocol is 2632; a different version will not connect; cs161125 (Build): This server runs game build 161125; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use; modded (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Testserver10x?

These Rust Population lists include Testserver10x: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Wipe notes

What is the wipe schedule on Testserver10x?

The record holds too few of Testserver10x's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 73 days 10 hours ago.

Settings

Which map does Testserver10x run?

A procedural map of size 5,000 from seed 971239617, generated by the game, is in use on Testserver10x. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on Testserver10x?

Nothing in Testserver10x's name says how gather works. Eight players per group is the default, and it applies here. survival is what it runs, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Carbon. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does Testserver10x run?

On Linux, Testserver10x runs Rust network protocol 2632 and build 161125. Steam updates your game automatically, but you need the same protocol to join.

Is Testserver10x online, and how reliable is it?

Currently offline, Testserver10x was last seen 28 days 19 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 13 September 2026.

Where is Testserver10x located?

No region is published by Testserver10x. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 193.200.229.47:28015.

Getting in

How do I join Testserver10x?

Either enter client.connect 193.200.229.47:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2632,gmrust,cs161125,ts8,^z,^y,modded

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players The server has 50 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2632
Protocol The protocol is 2632; a different version will not connect.
cs161125
Build This server runs game build 161125.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Mods and access

^z
Modded Plugins or settings change the game; it is listed under Modded.
^y
Carbon A plugin framework, Carbon, is in use.
modded
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.