Rust PopulationField survey · Rust servers
Observing 84,577 players 11,817 servers 3,660 with someone on 389 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,268habitat unknownfirst seen 13 Sep 2026

Content-Farmer

Online 193.23.126.25:27084 checked 12m ago

moddedoxide

Measurements

Players now
0/ 24
0% full
7-day average
0
peak –
Rank
#15,268
top 68%
Last wipe
5d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

02040608022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep11 Oct17 Oct23 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.6 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Sat 24 OctTue 20 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 17:46 UTC5d ago 0 – running 0
Tue 20 Oct, 21:16 UTC9d ago 1 halved by day 1 3.9 days 0
Sun 11 Oct, 11:12 UTC18d ago 1 halved by day 1 9.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Content-Farmer rank against other Rust servers?

The last seven days of player hours place Content-Farmer at #15,268, within the top 68% of all ranked servers.

How busy is Content-Farmer?

Of its 24 slots, Content-Farmer is using 0 right now. Counted over seven days: an average of 0 players.

Tags

What do the server tags on Content-Farmer mean?

These are the tags Content-Farmer publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp24 (Max players): The server has 24 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Content-Farmer?

Content-Farmer appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Wipe schedule

What does wipe day look like on Content-Farmer?

Across its recent wipes the busiest crowds averaged 1 players. The crowd on the latest wipe peaked 0 hours in. In 0% of recent wipes, half the peak was held until the next wipe. In those that did not hold, the fall below half came by day 1.

What is the wipe schedule on Content-Farmer?

No next wipe can be predicted for Content-Farmer, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 5 days 4 hours ago.

Map and rules

Which map does Content-Farmer run?

The map on Content-Farmer is procedural, made by the game at size 3,800 from seed 100. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on Content-Farmer?

The name tells you nothing about gather rates: Content-Farmer states none. No limit is set beyond the standard 8 players per group. This server runs survival, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does Content-Farmer run?

On Linux, Content-Farmer runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.

Does Content-Farmer run smoothly?

It ran at 60 server fps on average over the last 48 hours, and never went below 60. Up to 82,321 entities were present, counting buildings, deployables and everything else. Up to 2,126 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Is Content-Farmer online, and how reliable is it?

You will find Content-Farmer online now. About 53 minutes ago, it restarted, according to its uptime. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.

Where is Content-Farmer located?

Nothing published by Content-Farmer states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 193.23.126.25:27084.

Getting in

How do I join Content-Farmer?

Open the console with F1 in Rust and enter client.connect 193.23.126.25:27084. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp24,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp24
Max players The server has 24 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.