nameserver
Offline 193.233.107.21:28015 checked 29d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does nameserver rank against other Rust servers?
By player hours over the last seven days, nameserver places at #14,427, within the top 60% of ranked servers.
How busy is nameserver?
nameserver is offline at this count; we last saw it 29 days 8 hours ago.
Lists and tags
What do the server tags on nameserver mean?
The game's server browser reads the tags nameserver publishes: gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): 15 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include nameserver?
These Rust Population lists include nameserver: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on nameserver?
The record holds too few of nameserver's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 30 days 7 hours ago the current world was made.
Settings
Which map does nameserver run?
nameserver uses a map the game generates: procedural.
What are the rules and settings on nameserver?
No gather rate appears in the name of nameserver. The group limit is 8 players, which is the default. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does nameserver run?
On Windows, nameserver runs Rust network protocol 2633 and build 165217. Steam updates your game automatically, but you need the same protocol to join.
Is nameserver online, and how reliable is it?
Offline at the moment, nameserver was last seen 29 days 8 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 29 September 2026.
Where is nameserver located?
No region is published by nameserver. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 193.233.107.21:28015.
Getting in
How do I join nameserver?
To connect directly, open Rust's console with F1 and type client.connect 193.233.107.21:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.