Rust PopulationField survey · Rust servers
Observing 80,135 players 11,826 servers 3,731 with someone on 265 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,317habitat unknownfirst seen 18 Oct 2026

RandomRaids local test

Offline 193.34.213.83:28115 checked 11d ago

moddedoxide

Measurements

Players now
0/ 2
0% full
7-day average
0
peak –
Rank
#15,317
top 70%
Last wipe
11d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does RandomRaids local test rank against other Rust servers?

By player hours over the last seven days, RandomRaids local test places at #15,317, within the top 70% of ranked servers.

How busy is RandomRaids local test?

We have no live count for RandomRaids local test right now. It was last seen 11 days 6 hours ago.

Lists and tags

What do the server tags on RandomRaids local test mean?

These are the tags RandomRaids local test publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): You can join up to 2 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include RandomRaids local test?

On Rust Population, RandomRaids local test is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks and it will show up.

Wipe notes

What is the wipe schedule on RandomRaids local test?

The record holds too few of RandomRaids local test's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 11 days 19 hours ago.

Settings

Which map does RandomRaids local test run?

The map on RandomRaids local test is procedural, made by the game.

What are the rules and settings on RandomRaids local test?

Nothing in RandomRaids local test's name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does RandomRaids local test run?

The setup is Rust network protocol 2634 and build 167781 on Windows for RandomRaids local test. The protocol must match for you to join, and Steam updates it for you.

Is RandomRaids local test online, and how reliable is it?

Offline at the moment, RandomRaids local test was last seen 11 days 6 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 18 October 2026.

Where is RandomRaids local test located?

A region is not published by RandomRaids local test. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 193.34.213.83:28115.

Getting in

How do I join RandomRaids local test?

Either enter client.connect 193.34.213.83:28115 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp2
Max players You can join up to 2 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.