Test Server
Online 193.34.77.22:28015 checked 13m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 47 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 11:31 UTC24d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Test Server rank against other Rust servers?
Over the past week it ranks #14,151 for player hours, which puts Test Server in the top 64% of all ranked servers.
How busy is Test Server?
The count reads 0 players on Test Server, which has 10 slots. We counted an average of 0 players in the past week, with 1 at the busiest. In the last 48 hours the peak hour came at 21:00 UTC, averaging 0 players.
Lists and tags
What do the server tags on Test Server mean?
The game's server browser reads the tags Test Server publishes: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): The plugin framework Carbon runs on this server. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Test Server?
On Rust Population, Test Server is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it will show up.
Wipe schedule
What does wipe day look like on Test Server?
Across its recent wipes the busiest crowds averaged 1 players. 47 hours after the latest wipe the crowd peaked.
What is the wipe schedule on Test Server?
Too few wipes are on record for Test Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 24 days 8 hours ago the current world was made.
Settings
Which map does Test Server run?
Test Server uses a map the game generates: procedural.
What are the rules and settings on Test Server?
No gather rate appears in the name of Test Server. The group limit is 8 players, which is the default. survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Carbon. VAC, Valve's anti-cheat, is not running.
Server details
Which version of Rust does Test Server run?
Rust network protocol 2635 and build 168909 on Windows is what Test Server uses. Steam updates your game automatically, but you need the same protocol to join.
Is Test Server online, and how reliable is it?
Test Server is up and running at the moment. Over the last 7 full days, 168 of 168 hours were online, or 100%. It was first seen by Rust Population on 13 September 2026.
Where is Test Server located?
No region is published by Test Server. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 193.34.77.22:28015.
Getting in
How do I join Test Server?
Open the console with F1 in Rust and enter client.connect 193.34.77.22:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.