My Rust | PvP Test
Offline 193.58.121.99:28015 checked 10d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does My Rust | PvP Test rank against other Rust servers?
Over the past week it ranks #13,027 for player hours, which puts My Rust | PvP Test in the top 59% of all ranked servers.
How busy is My Rust | PvP Test?
We have no live count for My Rust | PvP Test right now. It was last seen 10 days 6 hours ago.
Lists and tags
What do the server tags on My Rust | PvP Test mean?
What the game's server browser reads from My Rust | PvP Test is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include My Rust | PvP Test?
My Rust | PvP Test appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe schedule
What is the wipe schedule on My Rust | PvP Test?
Too few wipes are on record for My Rust | PvP Test to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 11 days 11 hours ago, that is how long the current world has stood.
Map and rules
Which map does My Rust | PvP Test run?
A procedural map, generated by the game, is in use on My Rust | PvP Test.
What are the rules and settings on My Rust | PvP Test?
Nothing in My Rust | PvP Test's name says how gather works. The group limit is 8 players, which is the default. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does My Rust | PvP Test run?
Rust network protocol 2634 and build 167781 on Windows is what My Rust | PvP Test uses. The protocol must match for you to join, and Steam updates it for you.
Is My Rust | PvP Test online, and how reliable is it?
We last saw My Rust | PvP Test 10 days 6 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 19 October 2026.
Where is My Rust | PvP Test located?
A region is not published by My Rust | PvP Test. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 193.58.121.99:28015.
Getting in
How do I join My Rust | PvP Test?
Open the console with F1 in Rust and enter client.connect 193.58.121.99:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.