greenpool.dev
Online 193.81.121.159:28015 checked 8m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does greenpool.dev rank against other Rust servers?
The last seven days of player hours place greenpool.dev at #15,268, within the top 68% of all ranked servers.
How busy is greenpool.dev?
The count reads 0 players on greenpool.dev, which has 2 slots. Counted over seven days: an average of 0 players.
Tags
What do the server tags on greenpool.dev mean?
These are the tags greenpool.dev publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): 2 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include greenpool.dev?
greenpool.dev appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on greenpool.dev?
Its rhythm cannot be told yet: too few of greenpool.dev's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 28 days 2 hours ago, that is how long the current world has stood.
Settings
Which map does greenpool.dev run?
greenpool.dev uses a map the game generates: procedural.
What are the rules and settings on greenpool.dev?
No gather rate appears in the name of greenpool.dev. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does greenpool.dev run?
Rust network protocol 2635 and build 167781 on Linux is what greenpool.dev uses. Steam updates your game automatically, but you need the same protocol to join.
Is greenpool.dev online, and how reliable is it?
Right now, greenpool.dev is online. Over the last 7 full days, 167 of 168 hours were online, or 99%. It was first seen by Rust Population on 9 October 2026.
Where is greenpool.dev located?
No region is published by greenpool.dev. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 193.81.121.159:28015.
How to join
How do I join greenpool.dev?
Open the console with F1 in Rust and enter client.connect 193.81.121.159:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.