Verity Local Avatar Lab
Offline 194.104.94.253:28015 checked 14d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Verity Local Avatar Lab rank against other Rust servers?
The last seven days of player hours place Verity Local Avatar Lab at #14,407, within the top 67% of all ranked servers.
How busy is Verity Local Avatar Lab?
At this count Verity Local Avatar Lab is offline, with its last sighting 14 days ago.
Tags
What do the server tags on Verity Local Avatar Lab mean?
What the game's server browser reads from Verity Local Avatar Lab is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): The server has 1 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Verity Local Avatar Lab?
These Rust Population lists include Verity Local Avatar Lab: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on Verity Local Avatar Lab?
Too few wipes are on record for Verity Local Avatar Lab to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 21 days 23 hours ago the current world was made.
Map and rules
Which map does Verity Local Avatar Lab run?
A procedural map, generated by the game, is in use on Verity Local Avatar Lab.
What are the rules and settings on Verity Local Avatar Lab?
No gather rate appears in the name of Verity Local Avatar Lab. Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. Carbon plugins are in use here. VAC, Valve's anti-cheat, is not running.
Server details
Which version of Rust does Verity Local Avatar Lab run?
The setup is Rust network protocol 2634 and build 167781 on Windows for Verity Local Avatar Lab. Steam updates your game automatically, but you need the same protocol to join.
Is Verity Local Avatar Lab online, and how reliable is it?
Currently offline, Verity Local Avatar Lab was last seen 14 days ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 7 October 2026, Rust Population saw it for the first time.
Where is Verity Local Avatar Lab located?
Nothing published by Verity Local Avatar Lab states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 194.104.94.253:28015.
How to join
How do I join Verity Local Avatar Lab?
Open the console with F1 in Rust and enter client.connect 194.104.94.253:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.