localhost
Offline 194.118.13.160:28015 checked 26d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 23:49 UTC26d ago | 1 | – | running | 1 |
| Thu 1 Oct, 15:58 UTC27d ago | 1 | – | 1.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does localhost rank against other Rust servers?
The last seven days of player hours place localhost at #15,782, within the top 69% of all ranked servers.
How busy is localhost?
At this count localhost is offline, with its last sighting 26 days 13 hours ago.
Lists and tags
What do the server tags on localhost mean?
The game's server browser reads the tags localhost publishes: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): You can join up to 1 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166586 (Build): Game build: 166586; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include localhost?
On Rust Population, localhost is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe schedule
What does wipe day look like on localhost?
The busiest point of its recent wipes averaged 1 players. 1 hours after the latest wipe the crowd peaked.
What is the wipe schedule on localhost?
The record holds too few of localhost's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 26 days 14 hours ago the current world was made.
Settings
Which map does localhost run?
A procedural map, generated by the game, is in use on localhost.
What are the rules and settings on localhost?
No gather rate appears in the name of localhost. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does localhost run?
On Windows, localhost runs Rust network protocol 2634 and build 166586. The protocol must match for you to join, and Steam updates it for you.
Is localhost online, and how reliable is it?
We last saw localhost 26 days 13 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 30 September 2026, Rust Population saw it for the first time.
Where is localhost located?
No region is published by localhost. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 194.118.13.160:28015 is where it lives.
Getting in
How do I join localhost?
Either enter client.connect 194.118.13.160:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.