[TEST] Snow-Project 308
Offline 194.147.90.83:35300 checked 27d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does [TEST] Snow-Project 308 rank against other Rust servers?
Over the past week it ranks #14,354 for player hours, which puts [TEST] Snow-Project 308 in the top 60% of all ranked servers.
How busy is [TEST] Snow-Project 308?
[TEST] Snow-Project 308 is offline at this count; we last saw it 27 days 20 hours ago.
Lists and tags
What do the server tags on [TEST] Snow-Project 308 mean?
These are the tags [TEST] Snow-Project 308 publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): You can join up to 20 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2617 (Protocol): Your game needs the same version, protocol 2617, to join; cs140534 (Build): This server runs game build 140534; ptrak (Networking): The network layer is RakNet, the game's standard; $reu2 (Region code): The code for this server's region is eu2; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include [TEST] Snow-Project 308?
[TEST] Snow-Project 308 appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on [TEST] Snow-Project 308?
Too few wipes are on record for [TEST] Snow-Project 308 to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 27 days 20 hours ago, that is how long the current world has stood.
Settings
Which map does [TEST] Snow-Project 308 run?
A procedural map of size 1,000 from seed 36542, generated by the game, is in use on [TEST] Snow-Project 308. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on [TEST] Snow-Project 308?
Nothing in [TEST] Snow-Project 308's name says how gather works. No limit is set beyond the standard 8 players per group. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. You play with Valve's anti-cheat off: VAC.
Server details
Which version of Rust does [TEST] Snow-Project 308 run?
The setup is Rust network protocol 2617 and build 140534 on Windows for [TEST] Snow-Project 308. Your game needs the same protocol to join; Steam takes care of updating it.
Is [TEST] Snow-Project 308 online, and how reliable is it?
We last saw [TEST] Snow-Project 308 27 days 20 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 30 September 2026.
Where is [TEST] Snow-Project 308 located?
Nothing from [TEST] Snow-Project 308 names a region, but its region code is eu2. Rust Population does not look up where the machine stands; it shows where the server says it is. 194.147.90.83:35300 is where it lives.
Getting in
How do I join [TEST] Snow-Project 308?
To connect directly, open Rust's console with F1 and type client.connect 194.147.90.83:35300; or press Launch Rust on this page and Steam opens Rust and joins for you.