Rust PopulationField survey · Rust servers
Observing 54,561 players 11,701 servers 3,263 with someone on 144 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 2,322EUfirst seen 13 Sep 2026

[EU] TCS PvE | Vanilla | Friendly

Online EU 194.164.91.50:28025 checked 13m ago

monthly wipes vanillaoxidepve

Measurements

Players now
1/ 50
= 1 player
2% full
7-day average
2
peak 9
Rank
#2,322
top 10% · #893 in EU
Last wipe
27d ago
monthly schedule
Next wipe
7d 8h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
0246811:0019:0004:0012:0022:0008:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

01020304011:0019:0004:0012:0022:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 10% of all ranked servers, top 31% in EU. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

10
wipe-day peak
players, last three wipes

Coming wipes

7d 8h
Thu 5 Nov, 19:00 UTC
FW
35d 8h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 45 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:22 UTC FW27d ago 10 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does [EU] TCS PvE | Vanilla | Friendly rank against other Rust servers?

Seven-day player hours put [EU] TCS PvE | Vanilla | Friendly at #2,322, or #893 in Europe, inside the top 10% of all ranked servers.

How busy is [EU] TCS PvE | Vanilla | Friendly?

[EU] TCS PvE | Vanilla | Friendly holds 1 players at the moment, out of 50 slots. Averaged over seven days, it drew 2 players and reached a peak of 9. The busiest hour in the last 48 was 20:00 UTC, when an average of 6 players were on.

Lists and tags

What do the server tags on [EU] TCS PvE | Vanilla | Friendly mean?

These are the tags [EU] TCS PvE | Vanilla | Friendly publishes, as read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; EU (Europe): Its place in the server browser is under Europe. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include [EU] TCS PvE | Vanilla | Friendly?

[EU] TCS PvE | Vanilla | Friendly appears among the Rust Population lists that follow: Rust servers in Europe, Community servers, field-listed, PvE servers, counted and Vanilla Rust servers, counted. These are the filters it appears under when you browse the list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Wipe notes

What does wipe day look like on [EU] TCS PvE | Vanilla | Friendly?

Across its recent wipes the busiest crowds averaged 10 players. Peak came 45 hours into the latest wipe.

What is the wipe schedule on [EU] TCS PvE | Vanilla | Friendly?

[EU] TCS PvE | Vanilla | Friendly wipes with the force wipe and at no other time, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. The world it runs now dates from 27 days 15 hours ago. A monthly wipe schedule is what its tags publish.

Settings

Which map does [EU] TCS PvE | Vanilla | Friendly run?

The map on [EU] TCS PvE | Vanilla | Friendly is procedural, made by the game at size 4,300 from seed 1125525090. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on [EU] TCS PvE | Vanilla | Friendly?

No gather rate appears in the name of [EU] TCS PvE | Vanilla | Friendly. The group limit is 8 players, which is the default. pve is what it runs, no player combat. The server browser lists it under Community, as a community server. Oxide plugins are in use here. Vanilla is the label it uses: no kits, no rate changes, no rules added: the game as Facepunch ships it. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does [EU] TCS PvE | Vanilla | Friendly run?

On Windows, [EU] TCS PvE | Vanilla | Friendly runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.

Does [EU] TCS PvE | Vanilla | Friendly run smoothly?

The last 48 hours saw an average of 30 server fps, with 13 as the lowest. Up to 124,743 entities were present, counting buildings, deployables and everything else. Up to 4,180 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Is [EU] TCS PvE | Vanilla | Friendly online, and how reliable is it?

You will find [EU] TCS PvE | Vanilla | Friendly online now. The uptime it reports suggests a restart roughly 9 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. It was first seen by Rust Population on 13 September 2026.

Where is [EU] TCS PvE | Vanilla | Friendly located?

With its EU tag, [EU] TCS PvE | Vanilla | Friendly places itself in Europe. The location a server claims is what Rust Population shows, not the place where the machine stands. 194.164.91.50:28025 is where it lives.

How to join

How do I join [EU] TCS PvE | Vanilla | Friendly?

To connect directly, open Rust's console with F1 and type client.connect 194.164.91.50:28025; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://www.tcsgames.com.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,EU,^p,gmvanilla,cs168909,ts8,^o

Game

gmvanilla
Game mode Survival in vanilla form.
mp50
Max players The server has 50 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly This server wipes once a month, at the same time as Facepunch's force wipe.

Difficulty

^v
Vanilla No kits, no rate changes, no rules added: the game as Facepunch ships it.

Gameplay

^p
PvE Players do not fight each other; the world supplies the danger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.

Region

EU
Europe Its place in the server browser is under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.