RustCraft Lab
Offline 194.28.100.88:28015 checked 23d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 17:23 UTC24d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does RustCraft Lab rank against other Rust servers?
The last seven days of player hours place RustCraft Lab at #13,767, within the top 61% of all ranked servers.
How busy is RustCraft Lab?
At this count RustCraft Lab is offline, with its last sighting 23 days 10 hours ago.
Lists and tags
What do the server tags on RustCraft Lab mean?
The game's server browser reads the tags RustCraft Lab publishes: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): 4 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): The plugin framework Carbon runs on this server. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include RustCraft Lab?
On Rust Population, RustCraft Lab is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it will show up.
Wipe notes
What does wipe day look like on RustCraft Lab?
Averaged over recent wipes, 1 players were counted at the busiest point. Peak came 1 hours into the latest wipe.
What is the wipe schedule on RustCraft Lab?
Its rhythm cannot be told yet: too few of RustCraft Lab's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 24 days 15 hours ago, that is how long the current world has stood.
Settings
Which map does RustCraft Lab run?
A procedural map, generated by the game, is in use on RustCraft Lab.
What are the rules and settings on RustCraft Lab?
Nothing in RustCraft Lab's name says how gather works. Eight players per group is the default, and it applies here. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. Carbon plugins are in use here. You play with Valve's anti-cheat off: VAC.
About the server
Which version of Rust does RustCraft Lab run?
On Windows, RustCraft Lab runs Rust network protocol 2634 and build 166652. Steam updates your game automatically, but you need the same protocol to join.
Is RustCraft Lab online, and how reliable is it?
Offline at the moment, RustCraft Lab was last seen 23 days 10 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 4 October 2026.
Where is RustCraft Lab located?
Nothing published by RustCraft Lab states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 194.28.100.88:28015.
Getting in
How do I join RustCraft Lab?
Open the console with F1 in Rust and enter client.connect 194.28.100.88:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.