GlobalGameID
Offline 194.32.107.155:20110 checked 6d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does GlobalGameID rank against other Rust servers?
By player hours over the last seven days, GlobalGameID places at #15,270, within the top 69% of ranked servers.
How busy is GlobalGameID?
At this count GlobalGameID is offline, with its last sighting 6 days 7 hours ago. Counted over seven days: an average of 0 players.
Tags
What do the server tags on GlobalGameID mean?
What the game's server browser reads from GlobalGameID is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): You can join up to 20 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs163794 (Build): This server runs game build 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include GlobalGameID?
On Rust Population, GlobalGameID is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on GlobalGameID?
The record holds too few of GlobalGameID's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 43 days 15 hours ago.
Map and rules
Which map does GlobalGameID run?
GlobalGameID uses a map the game generates, procedural, at size 3,000 with seed 1337. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on GlobalGameID?
Nothing in GlobalGameID's name says how gather works. The group limit is 8 players, which is the default. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does GlobalGameID run?
Rust network protocol 2633 and build 163794 on Windows is what GlobalGameID uses. Steam updates your game automatically, but you need the same protocol to join.
Is GlobalGameID online, and how reliable is it?
We last saw GlobalGameID 6 days 7 hours ago, and it is offline now. Over the last 7 full days, 23 of 168 hours were online, or 14%. The first sighting by Rust Population was on 16 September 2026.
Where is GlobalGameID located?
Nothing published by GlobalGameID states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 194.32.107.155:20110.
How to join
How do I join GlobalGameID?
To connect directly, open Rust's console with F1 and type client.connect 194.32.107.155:20110; or press Launch Rust on this page and Steam opens Rust and joins for you.