GlobalGameID plugin test — rust release
Offline 194.32.107.161:20110 checked 5d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does GlobalGameID plugin test — rust release rank against other Rust servers?
The last seven days of player hours place GlobalGameID plugin test — rust release at #15,335, within the top 69% of all ranked servers.
How busy is GlobalGameID plugin test — rust release?
We have no live count for GlobalGameID plugin test — rust release right now. It was last seen 5 days 16 hours ago. A seven-day average of 0 players was counted here.
Lists and tags
What do the server tags on GlobalGameID plugin test — rust release mean?
The game's server browser reads the tags GlobalGameID plugin test — rust release publishes: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): You can join up to 20 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs163794 (Build): This server runs game build 163794; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include GlobalGameID plugin test — rust release?
GlobalGameID plugin test — rust release appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on GlobalGameID plugin test — rust release?
Its rhythm cannot be told yet: too few of GlobalGameID plugin test — rust release's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 42 days 20 hours ago the current world was made.
Settings
Which map does GlobalGameID plugin test — rust release run?
The map on GlobalGameID plugin test — rust release is procedural, made by the game at size 3,000 from seed 1337. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on GlobalGameID plugin test — rust release?
Nothing in GlobalGameID plugin test — rust release's name says how gather works. The group limit is 8 players, which is the default. This server runs survival, gather, build and raid, as in the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does GlobalGameID plugin test — rust release run?
The setup is Rust network protocol 2633 and build 163794 on Linux for GlobalGameID plugin test — rust release. Steam updates your game automatically, but you need the same protocol to join.
Is GlobalGameID plugin test — rust release online, and how reliable is it?
We last saw GlobalGameID plugin test — rust release 5 days 16 hours ago, and it is offline now. It was up 28% of the time over the last 7 full days, 47 out of 168 hours. The first sighting by Rust Population was on 16 September 2026.
Where is GlobalGameID plugin test — rust release located?
A region is not published by GlobalGameID plugin test — rust release. Rust Population does not look up where the machine stands; it shows where the server says it is. 194.32.107.161:20110 is where it lives.
How to join
How do I join GlobalGameID plugin test — rust release?
To connect directly, open Rust's console with F1 and type client.connect 194.32.107.161:20110; or press Launch Rust on this page and Steam opens Rust and joins for you.