Rust PopulationField survey · Rust servers
Observing 42,340 players 11,701 servers 3,047 with someone on 101 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 13,917habitat unknownfirst seen 3 Oct 2026

My Local Testing Server

Offline 194.36.110.140:28015 checked 25d ago

moddedoxide

Measurements

Players now
1/ 10
= 1 player
10% full
7-day average
0
peak –
Rank
#13,917
top 61%
Last wipe
25d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does My Local Testing Server rank against other Rust servers?

The last seven days of player hours place My Local Testing Server at #13,917, within the top 61% of all ranked servers.

How busy is My Local Testing Server?

At this count My Local Testing Server is offline, with its last sighting 25 days 7 hours ago.

Tags

What do the server tags on My Local Testing Server mean?

These are the tags My Local Testing Server publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166586 (Build): Game build: 166586; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include My Local Testing Server?

On Rust Population, My Local Testing Server is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.

Wipe schedule

What is the wipe schedule on My Local Testing Server?

Too few wipes are on record for My Local Testing Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 25 days 14 hours ago, that is how long the current world has stood.

Map and rules

What are the rules and settings on My Local Testing Server?

No gather rate appears in the name of My Local Testing Server. No limit is set beyond the standard 8 players per group. survival is what it runs, gather, build and raid, as in the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does My Local Testing Server run?

Rust network protocol 2634 and build 166586 on Windows is what My Local Testing Server uses. Your game needs the same protocol to join; Steam takes care of updating it.

Is My Local Testing Server online, and how reliable is it?

Offline at the moment, My Local Testing Server was last seen 25 days 7 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 3 October 2026.

Where is My Local Testing Server located?

A region is not published by My Local Testing Server. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 194.36.110.140:28015.

Getting in

How do I join My Local Testing Server?

Open the console with F1 in Rust and enter client.connect 194.36.110.140:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players 10 slots are available.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game needs the same version, protocol 2634, to join.
cs166586
Build Game build: 166586.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.