My Local Testing Server
Offline 194.36.110.140:28015 checked 25d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does My Local Testing Server rank against other Rust servers?
The last seven days of player hours place My Local Testing Server at #13,917, within the top 61% of all ranked servers.
How busy is My Local Testing Server?
At this count My Local Testing Server is offline, with its last sighting 25 days 7 hours ago.
Tags
What do the server tags on My Local Testing Server mean?
These are the tags My Local Testing Server publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166586 (Build): Game build: 166586; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include My Local Testing Server?
On Rust Population, My Local Testing Server is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on My Local Testing Server?
Too few wipes are on record for My Local Testing Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 25 days 14 hours ago, that is how long the current world has stood.
Map and rules
What are the rules and settings on My Local Testing Server?
No gather rate appears in the name of My Local Testing Server. No limit is set beyond the standard 8 players per group. survival is what it runs, gather, build and raid, as in the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does My Local Testing Server run?
Rust network protocol 2634 and build 166586 on Windows is what My Local Testing Server uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is My Local Testing Server online, and how reliable is it?
Offline at the moment, My Local Testing Server was last seen 25 days 7 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 3 October 2026.
Where is My Local Testing Server located?
A region is not published by My Local Testing Server. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 194.36.110.140:28015.
Getting in
How do I join My Local Testing Server?
Open the console with F1 in Rust and enter client.connect 194.36.110.140:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.