My Local Rust
Offline 194.44.56.128:28025 checked 31d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does My Local Rust rank against other Rust servers?
By player hours over the last seven days, My Local Rust places at #14,544, within the top 61% of ranked servers.
How busy is My Local Rust?
We have no live count for My Local Rust right now. It was last seen 31 days 8 hours ago.
Tags
What do the server tags on My Local Rust mean?
These are the tags My Local Rust publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots are available; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include My Local Rust?
My Local Rust appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on My Local Rust?
Its rhythm cannot be told yet: too few of My Local Rust's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 33 days 8 hours ago the current world was made.
Map and rules
Which map does My Local Rust run?
A procedural map, generated by the game, is in use on My Local Rust.
What are the rules and settings on My Local Rust?
No gather rate appears in the name of My Local Rust. Eight players per group is the default, and it applies here. This server runs survival, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. The anti-cheat VAC from Valve is disabled.
Server details
Which version of Rust does My Local Rust run?
On Windows, My Local Rust runs Rust network protocol 2633 and build 165217. Steam updates your game automatically, but you need the same protocol to join.
Is My Local Rust online, and how reliable is it?
We last saw My Local Rust 31 days 8 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 26 September 2026.
Where is My Local Rust located?
A region is not published by My Local Rust. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 194.44.56.128:28025.
Getting in
How do I join My Local Rust?
Open the console with F1 in Rust and enter client.connect 194.44.56.128:28025. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.