Empire SCI
Offline 194.44.96.19:28015 checked 24d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 11:58 UTC24d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Empire SCI rank against other Rust servers?
The last seven days of player hours place Empire SCI at #13,843, within the top 61% of all ranked servers.
How busy is Empire SCI?
We have no live count for Empire SCI right now. It was last seen 24 days 7 hours ago.
Lists and tags
What do the server tags on Empire SCI mean?
The game's server browser reads the tags Empire SCI publishes: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Empire SCI?
Empire SCI appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it will show up.
Wipe notes
What does wipe day look like on Empire SCI?
Averaged over recent wipes, 1 players were counted at the busiest point. Peak came 1 hours into the latest wipe.
What is the wipe schedule on Empire SCI?
Too few wipes are on record for Empire SCI to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 24 days 10 hours ago, that is how long the current world has stood.
Settings
Which map does Empire SCI run?
Empire SCI uses a map the game generates: procedural.
What are the rules and settings on Empire SCI?
No gather rate appears in the name of Empire SCI. The group limit is 8 players, which is the default. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Carbon. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Empire SCI run?
Rust network protocol 2634 and build 166652 on Windows is what Empire SCI uses. The protocol must match for you to join, and Steam updates it for you.
Is Empire SCI online, and how reliable is it?
We last saw Empire SCI 24 days 7 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 4 October 2026.
Where is Empire SCI located?
Nothing published by Empire SCI states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 194.44.96.19:28015.
How to join
How do I join Empire SCI?
Either enter client.connect 194.44.96.19:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.