Rust PopulationField survey · Rust servers
Observing 79,225 players 11,834 servers 3,875 with someone on 156 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,216habitat unknownfirst seen 6 Oct 2026

TEST

Offline 194.46.59.178:28015 checked 21d ago

moddedoxide

Measurements

Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,216
top 68%
Last wipe
21d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does TEST rank against other Rust servers?

The last seven days of player hours place TEST at #15,216, within the top 68% of all ranked servers.

How busy is TEST?

TEST is offline at this count; we last saw it 21 days 2 hours ago.

Lists and tags

What do the server tags on TEST mean?

The game's server browser reads the tags TEST publishes: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166652 (Build): The game build is 166652; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include TEST?

These Rust Population lists include TEST: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe schedule

What is the wipe schedule on TEST?

The record holds too few of TEST's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 21 days 3 hours ago the current world was made.

Settings

Which map does TEST run?

TEST uses a map the game generates: procedural.

What are the rules and settings on TEST?

The name tells you nothing about gather rates: TEST states none. The group limit is 8 players, which is the default. This server runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does TEST run?

On Windows, TEST runs Rust network protocol 2634 and build 166652. Your game needs the same protocol to join; Steam takes care of updating it.

Is TEST online, and how reliable is it?

We last saw TEST 21 days 2 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 6 October 2026, Rust Population saw it for the first time.

Where is TEST located?

Nothing published by TEST states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 194.46.59.178:28015.

Getting in

How do I join TEST?

Open the console with F1 in Rust and enter client.connect 194.46.59.178:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players You can join up to 10 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game needs the same version, protocol 2634, to join.
cs166652
Build The game build is 166652.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.