Rust PopulationField survey · Rust servers
Observing 85,370 players 11,850 servers 3,783 with someone on 296 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 2,555habitat unknownfirst seen 13 Sep 2026

RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting

Online 194.50.234.141:28015 checked 8m ago

monthly wipes vanillaoxidepve

Measurements

Players now
3/ 50
= 1 player
6% full
7-day average
1
peak 6
Rank
#2,555
top 11%
Last wipe
27d ago
monthly schedule
Next wipe
7d 3h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
0246816:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

01020304016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

6
wipe-day peak
players, last three wipes

Coming wipes

7d 3h
Thu 5 Nov, 19:00 UTC
FW
35d 3h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 36 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:45 UTC FW27d ago 6 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting rank against other Rust servers?

By player hours over the last seven days, RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting places at #2,555, within the top 11% of ranked servers.

How busy is RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting?

Of its 50 slots, RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting is using 3 right now. Seven days of counting give an average of 1 players and a peak of 6. Look at the last 48 hours and 21:00 UTC stands out: it averaged 4 players.

Tags

What do the server tags on RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting mean?

These are the tags RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^t (Tutorial on): Facepunch's tutorial is available here for new players to start; ^p (PvE): Other players are not a threat; the danger comes from the world; ^o (Oxide): A plugin framework, Oxide (uMod), is in use. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting?

RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting appears among the Rust Population lists that follow: Rust tutorial servers, Community servers, field-listed, PvE servers, counted and Vanilla Rust servers, counted. Look for it under these filters on the server list: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Tutorial on ^t and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Wipe notes

What does wipe day look like on RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting?

Across its recent wipes the busiest crowds averaged 6 players. 36 hours after the latest wipe the crowd peaked.

What is the wipe schedule on RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting?

The force wipe is the only wipe RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting takes, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. The world it runs now dates from 27 days 21 hours ago. In its tags a monthly wipe schedule is published.

Map and rules

Which map does RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting run?

RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting uses a map the game generates, procedural, at size 4,500 with seed 124032105. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting?

The name tells you nothing about gather rates: RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting states none. The group limit is 8 players, which is the default. pve is what it runs, no player combat. The server browser lists it under Community, as a community server. The plugins it runs are Oxide. The server describes itself as vanilla: no kits, no rate changes, no rules added: the game as Facepunch ships it. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting run?

The setup is Rust network protocol 2635 and build 168909 on Windows for RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting. Your game needs the same protocol to join; Steam takes care of updating it.

Does RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting run smoothly?

In the last 48 hours, it averaged 30 server fps, with a low of 30. Entities peaked at 139,992, including buildings, deployables and everything else. Memory use peaked at 4,267 MB. Lag, as players feel it, is low fps combined with a climbing entity count.

Is RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting online, and how reliable is it?

RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting is up and running at the moment. Judging by the uptime it reports, the last restart was about 4 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. The first sighting by Rust Population was on 13 September 2026.

Where is RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting located?

Nothing published by RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 194.50.234.141:28015 is where it lives.

How to join

How do I join RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting?

To connect directly, open Rust's console with F1 and type client.connect 194.50.234.141:28015; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://shop.rflservers.com/.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,^t,^p,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players You can join up to 50 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Wipe schedule

^m
Monthly This server wipes once a month, at the same time as Facepunch's force wipe.

Difficulty

^v
Vanilla No kits, no rate changes, no rules added: the game as Facepunch ships it.

Gameplay

^t
Tutorial on Facepunch's tutorial is available here for new players to start.
^p
PvE Other players are not a threat; the danger comes from the world.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.