Rust PopulationField survey · Rust servers
Observing 48,663 players 11,668 servers 3,138 with someone on 118 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,335habitat unknownfirst seen 1 Oct 2026

Friendly Fire

Online 194.50.234.76:28080 checked 11m ago

moddedoxide

Measurements

Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,335
top 69%
Last wipe
27d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

AveragePeak
0123410:0019:0004:0012:0022:0007:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020010:0019:0004:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Friendly Fire rank against other Rust servers?

The last seven days of player hours place Friendly Fire at #15,335, within the top 69% of all ranked servers.

How busy is Friendly Fire?

Friendly Fire holds 0 players at the moment, out of 50 slots. Counted over seven days: an average of 0 players.

Lists and tags

What do the server tags on Friendly Fire mean?

These are the tags Friendly Fire publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Friendly Fire?

These Rust Population lists include Friendly Fire: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.

Wipe schedule

What is the wipe schedule on Friendly Fire?

Too few wipes are on record for Friendly Fire to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 27 days 12 hours ago.

Settings

Which map does Friendly Fire run?

Friendly Fire uses a map the game generates, procedural, at size 3,000 with seed 25112511. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on Friendly Fire?

The name tells you nothing about gather rates: Friendly Fire states none. The group limit is 8 players, which is the default. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does Friendly Fire run?

On Windows, Friendly Fire runs Rust network protocol 2634 and build 166652. Your game needs the same protocol to join; Steam takes care of updating it.

Does Friendly Fire run smoothly?

In the last 48 hours, it averaged 136 server fps, with a low of 103. Entities peaked at 49,716, including buildings, deployables and everything else. Memory use peaked at 1,999 MB. Lag, as players feel it, is low fps combined with a climbing entity count.

Is Friendly Fire online, and how reliable is it?

Friendly Fire is up and running at the moment. The uptime it reports suggests a restart roughly 24 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. On 1 October 2026, Rust Population saw it for the first time.

Where is Friendly Fire located?

A region is not published by Friendly Fire. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 194.50.234.76:28080.

Getting in

How do I join Friendly Fire?

Open the console with F1 in Rust and enter client.connect 194.50.234.76:28080. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players You can join up to 50 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol Your game needs the same version, protocol 2634, to join.
cs166652
Build Game build: 166652.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.