Friendly Fire
Online 194.50.234.76:28080 checked 11m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Friendly Fire rank against other Rust servers?
The last seven days of player hours place Friendly Fire at #15,335, within the top 69% of all ranked servers.
How busy is Friendly Fire?
Friendly Fire holds 0 players at the moment, out of 50 slots. Counted over seven days: an average of 0 players.
Lists and tags
What do the server tags on Friendly Fire mean?
These are the tags Friendly Fire publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Friendly Fire?
These Rust Population lists include Friendly Fire: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on Friendly Fire?
Too few wipes are on record for Friendly Fire to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 27 days 12 hours ago.
Settings
Which map does Friendly Fire run?
Friendly Fire uses a map the game generates, procedural, at size 3,000 with seed 25112511. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on Friendly Fire?
The name tells you nothing about gather rates: Friendly Fire states none. The group limit is 8 players, which is the default. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Friendly Fire run?
On Windows, Friendly Fire runs Rust network protocol 2634 and build 166652. Your game needs the same protocol to join; Steam takes care of updating it.
Does Friendly Fire run smoothly?
In the last 48 hours, it averaged 136 server fps, with a low of 103. Entities peaked at 49,716, including buildings, deployables and everything else. Memory use peaked at 1,999 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is Friendly Fire online, and how reliable is it?
Friendly Fire is up and running at the moment. The uptime it reports suggests a restart roughly 24 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. On 1 October 2026, Rust Population saw it for the first time.
Where is Friendly Fire located?
A region is not published by Friendly Fire. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 194.50.234.76:28080.
Getting in
How do I join Friendly Fire?
Open the console with F1 in Rust and enter client.connect 194.50.234.76:28080. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.