Rust PopulationField survey · Rust servers
Observing 42,938 players 11,645 servers 3,029 with someone on 91 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 6,747habitat unknownfirst seen 17 Sep 2026

Sina's Rust Server

Online 194.62.43.229:28015 checked 12m ago

moddedoxide

Measurements

Players now
0/ 100
0% full
7-day average
1
peak 4
Rank
#6,747
top 30%
Last wipe
16h ago
no schedule published
Next wipe
7d 10h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
0123412:0020:0023:0001:0004:0006:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep1 Oct18 Oct24 Oct29 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence

21 days
usual gap
between real wipes
75%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 2

Coming wipes

7d 10h
Thu 5 Nov, 19:00 UTC
FW
20d 7h
Wed 18 Nov, 16:01 UTC
35d 10h
Thu 3 Dec, 19:00 UTC
FW
41d 7h
Wed 9 Dec, 16:01 UTC

The first 48 hours of its last wipes

Wed 14 OctWed 23 SepSat 19 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 16:01 UTC16h ago – – running 0
Wed 14 Oct, 13:18 UTC14d ago 3 halved by day 2 14.1 days 0
Wed 23 Sep, 14:42 UTC35d ago 2 – 20.9 days 3
Sat 19 Sep, 19:15 UTC39d ago 4 held half 3.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Sina's Rust Server rank against other Rust servers?

By player hours over the last seven days, Sina's Rust Server places at #6,747, within the top 30% of ranked servers.

How busy is Sina's Rust Server?

Sina's Rust Server holds 0 players at the moment, out of 100 slots. Averaged over seven days, it drew 1 players and reached a peak of 4. Look at the last 48 hours and 22:00 UTC stands out: it averaged 4 players.

Tags

What do the server tags on Sina's Rust Server mean?

These are the tags Sina's Rust Server publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): You can join up to 100 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include Sina's Rust Server?

On Rust Population, Sina's Rust Server is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Wipe notes

What does wipe day look like on Sina's Rust Server?

Averaged over recent wipes, 3 players were counted at the busiest point. 3 hours after the latest wipe the crowd peaked. Half that peak held until the next wipe in 50% of its recent wipes. By day 2 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on Sina's Rust Server?

The wipe rhythm for Sina's Rust Server is every 3 weeks on Wednesday at 16:01 UTC. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. 16 hours ago the current world was made.

Map and rules

Which map does Sina's Rust Server run?

A procedural map, generated by the game, is in use on Sina's Rust Server.

What are the rules and settings on Sina's Rust Server?

No gather rate appears in the name of Sina's Rust Server. The group limit is 8 players, which is the default. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. VAC, Valve's anti-cheat, is not running.

About the server

Which version of Rust does Sina's Rust Server run?

Rust network protocol 2635 and build 168909 on Windows is what Sina's Rust Server uses. Steam updates your game automatically, but you need the same protocol to join.

Is Sina's Rust Server online, and how reliable is it?

Right now, Sina's Rust Server is online. It was up 4% of the time over the last 7 full days, 6 out of 168 hours. The first sighting by Rust Population was on 17 September 2026.

Where is Sina's Rust Server located?

Nothing published by Sina's Rust Server states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 194.62.43.229:28015.

How to join

How do I join Sina's Rust Server?

Open the console with F1 in Rust and enter client.connect 194.62.43.229:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players You can join up to 100 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.