Rust PopulationField survey · Rust servers
Observing 90,018 players 11,844 servers 3,736 with someone on 420 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 13,493habitat unknownfirst seen 13 Sep 2026

RM Dev Server

Online 194.69.160.182:28115 checked 10m ago

moddedcarbon

Measurements

Players now
0/ 20
0% full
7-day average
0
peak 1
Rank
#13,493
top 61%
Last wipe
27d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

02040608022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 02:22 UTC27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does RM Dev Server rank against other Rust servers?

By player hours over the last seven days, RM Dev Server places at #13,493, within the top 61% of ranked servers.

How busy is RM Dev Server?

RM Dev Server holds 0 players at the moment, out of 20 slots. Seven days of counting give an average of 0 players and a peak of 1.

Lists and tags

What do the server tags on RM Dev Server mean?

What the game's server browser reads from RM Dev Server is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): The server has 20 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include RM Dev Server?

These Rust Population lists include RM Dev Server: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on RM Dev Server?

The busiest point of its recent wipes averaged 1 players. 1 hours after the latest wipe the crowd peaked.

What is the wipe schedule on RM Dev Server?

The record holds too few of RM Dev Server's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 27 days 19 hours ago the current world was made.

Settings

Which map does RM Dev Server run?

RM Dev Server uses a map the game generates, procedural, at size 5,000 with seed 1337. Size and seed together fix the map, so you can view it on RustMaps from this page. You will see the map named Custom Map.

What are the rules and settings on RM Dev Server?

No gather rate appears in the name of RM Dev Server. The group limit is 8 players, which is the default. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. You will find Carbon running as plugins. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does RM Dev Server run?

On Linux, RM Dev Server runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.

Does RM Dev Server run smoothly?

In the last 48 hours, it averaged 60 server fps, with a low of 55. Entities peaked at 164,019, including buildings, deployables and everything else. The highest memory usage was 6,716 MB. Lag, as players feel it, is low fps combined with a climbing entity count.

Is RM Dev Server online, and how reliable is it?

Right now, RM Dev Server is online. About 6 days 1 hours ago, it restarted, according to its uptime. Over the last 7 full days, 167 of 168 hours were online, or 99%. The first sighting by Rust Population was on 13 September 2026.

Where is RM Dev Server located?

No region is published by RM Dev Server. Rust Population does not look up where the machine stands; it shows where the server says it is. 194.69.160.182:28115 is where it lives.

Getting in

How do I join RM Dev Server?

Either enter client.connect 194.69.160.182:28115 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp20
Max players The server has 20 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Mods and access

^z
Modded The game is changed by plugins or settings, so it is listed under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.