Rust Server (RustAT)
Offline 194.87.62.64:28015 checked 23d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 10:31 UTC24d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Rust Server (RustAT) rank against other Rust servers?
The last seven days of player hours place Rust Server (RustAT) at #16,000, within the top 71% of all ranked servers.
How busy is Rust Server (RustAT)?
Rust Server (RustAT) is offline at this count; we last saw it 23 days 17 hours ago.
Tags
What do the server tags on Rust Server (RustAT) mean?
These are the tags Rust Server (RustAT) publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp60 (Max players): You can join up to 60 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Rust Server (RustAT)?
These Rust Population lists include Rust Server (RustAT): Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it will show up.
Wipe schedule
What does wipe day look like on Rust Server (RustAT)?
Averaged over recent wipes, 0 players were counted at the busiest point. Peak came 0 hours into the latest wipe.
What is the wipe schedule on Rust Server (RustAT)?
The record holds too few of Rust Server (RustAT)'s wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 24 days 12 hours ago, that is how long the current world has stood.
Map and rules
Which map does Rust Server (RustAT) run?
The map on Rust Server (RustAT) is procedural, made by the game.
What are the rules and settings on Rust Server (RustAT)?
No gather rate appears in the name of Rust Server (RustAT). No limit is set beyond the standard 8 players per group. This server runs survival, raid, build and gather: the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. Carbon plugins are in use here. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Rust Server (RustAT) run?
The setup is Rust network protocol 2634 and build 166652 on Windows for Rust Server (RustAT). The protocol must match for you to join, and Steam updates it for you.
Is Rust Server (RustAT) online, and how reliable is it?
We last saw Rust Server (RustAT) 23 days 17 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 3 October 2026.
Where is Rust Server (RustAT) located?
Nothing published by Rust Server (RustAT) states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 194.87.62.64:28015.
Getting in
How do I join Rust Server (RustAT)?
Either enter client.connect 194.87.62.64:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.