Rust PopulationField survey · Rust servers
Observing 65,587 players 11,740 servers 3,350 with someone on 201 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 12,917habitat unknownfirst seen 16 Oct 2026

IKS[211 Devblog]

Offline 195.133.35.171:27015 checked 13d ago

modded

Measurements

Players now
1/ 10
= 1 player
10% full
7-day average
0
peak –
Rank
#12,917
top 60%
Last wipe
17d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does IKS[211 Devblog] rank against other Rust servers?

By player hours over the last seven days, IKS[211 Devblog] places at #12,917, within the top 60% of ranked servers.

How busy is IKS[211 Devblog]?

IKS[211 Devblog] is offline at this count; we last saw it 13 days 11 hours ago.

Lists and tags

What do the server tags on IKS[211 Devblog] mean?

What the game's server browser reads from IKS[211 Devblog] is this set of tags: mp10 (Max players): The server has 10 slots; v2164 (Protocol): Your game needs the same version, protocol 2164, to join; oxide (Oxide): A plugin framework, Oxide (uMod), is in use; modded (Modded): Plugins or settings change the game; it is listed under Modded; hb68d7370 (Custom tag): This tag falls outside Rust's standard set; the owner or a plugin set it; stok (Custom tag): This tag falls outside Rust's standard set; the owner or a plugin set it. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include IKS[211 Devblog]?

IKS[211 Devblog] appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded.

Wipe notes

What is the wipe schedule on IKS[211 Devblog]?

Its rhythm cannot be told yet: too few of IKS[211 Devblog]'s wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 17 days 1 hours ago, that is how long the current world has stood.

Settings

What are the rules and settings on IKS[211 Devblog]?

Nothing in IKS[211 Devblog]'s name says how gather works. No group limit is published. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. VAC, Valve's anti-cheat, is not running.

Server details

Which version of Rust does IKS[211 Devblog] run?

On Windows, IKS[211 Devblog] runs Rust network protocol 2164. The protocol must match for you to join, and Steam updates it for you.

Is IKS[211 Devblog] online, and how reliable is it?

We last saw IKS[211 Devblog] 13 days 11 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 16 October 2026.

Where is IKS[211 Devblog] located?

Nothing published by IKS[211 Devblog] states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 195.133.35.171:27015.

How to join

How do I join IKS[211 Devblog]?

To connect directly, open Rust's console with F1 and type client.connect 195.133.35.171:27015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp10,v2164,hb68d7370,stok,oxide,modded

Game

mp10
Max players The server has 10 slots.
v2164
Protocol Your game needs the same version, protocol 2164, to join.

Mods and access

oxide
Oxide A plugin framework, Oxide (uMod), is in use.
modded
Modded Plugins or settings change the game; it is listed under Modded.

Other

hb68d7370
Custom tag This tag falls outside Rust's standard set; the owner or a plugin set it.
stok
Custom tag This tag falls outside Rust's standard set; the owner or a plugin set it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.